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Same Worlds [SOLVED]

Posted: Fri May 08, 2009 8:58 pm
by Thunder
Hello, I edited my world using ZE and munged then poof~!, nothing in the world changed.
I did a manual clean about 7 times and still its the same.
Any help please?

Re: Same Worlds

Posted: Sat May 09, 2009 4:03 pm
by Fiodis
Did you edit a layer for a different game mode than the one you're trying things out in? Did you edit, for instance, the CTF layer and try it out in Conquest? This sounds like a beginner's mistake, then they do get to everyone occasionally, so they're worth checking for.

A question - why did you call this thread "Same Worlds"?

Re: Same Worlds

Posted: Sat May 09, 2009 4:18 pm
by Thunder
because the terrain did not change at all
i tried all the game modes on my map and its still the same for all of them

Re: Same Worlds

Posted: Sat May 09, 2009 5:04 pm
by Fiodis
Well, what did you try to change?

Re: Same Worlds

Posted: Sat May 09, 2009 5:12 pm
by Frisbeetarian
He obviously tried to change the terrain, and that's all we need to know for now.

@Thunder
Is the .ter file set to Read-only?

Re: Same Worlds

Posted: Sat May 09, 2009 9:01 pm
by Thunder
nope

Re: Same Worlds

Posted: Sat May 09, 2009 9:14 pm
by Frisbeetarian
Compare the contents in the .ter file before and after you edit it with ZE. This way, if it does change, we can pinpoint the problem to the munge and not to ZE.

On a side note, how quick was the munge?

Re: Same Worlds

Posted: Sat May 09, 2009 9:27 pm
by Thunder
how should i compare the file?

Re: Same Worlds

Posted: Sat May 09, 2009 9:53 pm
by Superm9
I would guess that you would compare it to see if it changes at all after you make a change in ZE to your map and save it.

Basically, look at it before you open up ZE, then make a change to the terrain in ZE and save your map, and then look at it again to see if any changes have been made.

Hope it helps!

Re: Same Worlds

Posted: Sat May 09, 2009 9:57 pm
by Thunder
i mean would i inspect the file in notepad or someway in ze, i mean i havent modded now for over a year or so...

Re: Same Worlds

Posted: Sat May 09, 2009 10:41 pm
by Frisbeetarian
You can open it with notepad. You can just copy it before hand, then compare the copy to the new one after you change it. The first thing I'd do is compare file size. If that's changed, then the file has changed.

Re: Same Worlds

Posted: Sun May 10, 2009 2:01 pm
by Thunder
i tried the file size thing and before and after editing its still 27mb

Re: Same Worlds

Posted: Sun May 10, 2009 2:05 pm
by Frisbeetarian
If you have MS Word, I believe it has the ability to compare documents to see if there's a difference.

Re: Same Worlds

Posted: Sun May 10, 2009 2:13 pm
by Thunder
wait why don't i just create a new terrain though?

Re: Same Worlds

Posted: Sun May 10, 2009 2:16 pm
by Frisbeetarian
I'm not sure if by new terrain you mean copy the .ter file from a new clean map and see if it changes or if you mean to change the terrain of a new clean map to see if this is an overreaching problem, but whatever works. My next question in fact was going to be "Does this problem happen on other maps as well?"

Re: Same Worlds

Posted: Sun May 10, 2009 2:24 pm
by Thunder
no in ZE there is a create new terrain, i pressed it and i got to make a huge and a lot bigger map which is what i wanted to.
but it reset the terrain so i am going to try it out and give a response

Re: Same Worlds

Posted: Sun May 10, 2009 2:27 pm
by Frisbeetarian
Righto, hope it works out. If not, do you have an answer to my two unanswered questions: the speed of the munge and whether this problem parallels across maps.

Re: Same Worlds

Posted: Sun May 10, 2009 2:39 pm
by Thunder
still nothing has changed :(
i compared the files and they are a perfect match

Re: Same Worlds

Posted: Sun May 10, 2009 3:18 pm
by Frisbeetarian
When you open it back up with ZE, does the old or new terrain appear?
Frisbeetarian wrote:Does this problem happen on other maps as well?

Re: Same Worlds

Posted: Sun May 10, 2009 3:29 pm
by Thunder
new
not that i know of