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UT-AT for imperials only?
Posted: Wed Jul 22, 2009 3:38 am
by StormtrooperCommander
Is there a ut-at for imperials only, not republic.
Re: UT-AT for imperials only?
Posted: Wed Jul 22, 2009 5:07 am
by mswf
Cant you just assign the UT-AT to the imperials, while retexturing it so it fits in more?
Re: UT-AT for imperials only?
Posted: Wed Jul 22, 2009 5:21 am
by Par3210
i don't think that will work, as a team has to "borrow" someone elses vehicle, and the imperials did not "borrow" the utat. So for that reason you will have to put it in the rep side i think then just assign it to team 1 or 2 - whatever team has the cp you are placing it at.
Re: UT-AT for imperials only?
Posted: Wed Jul 22, 2009 8:05 am
by YaNkFaN
yea the IMP team is assigned to team 1 the same as the rep.
If you put the ReadDataFile(dc:Side//REP
"rep_hoverutat")
or whatever you have for the rep in the imp script or abcg_con.lua then call the vehicle for IMPatk in the vehicle spawn, then the vehicle should work for the IMp it may not have sounds (which is another tutorial) but it should spawn