Covenant Ghost Vehicle Offer (serious XSI users only)

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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VF501
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Posts: 539
Joined: Fri Jun 08, 2007 1:18 am
Projects :: Various Stuff- Weapon models. UDK Stuff
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Location: Terra Firma, Sol System; Milky Way

Covenant Ghost Vehicle Offer (serious XSI users only)

Post by VF501 »

This is an open offer to anyone with XSI 5.0 or 5.11(Foundation, Essesntials, Advanced).

Its my old uncompleted Ghost. It has a full ingame setup, all it needs is to be UVed and textured to be fully game ready. 9pose animations for it are already done and for the rider, new ones can be made but the BARC speeder anims also match up well to it. If you want to complete the UV and texture for it. Just say so and I'll provide the raw .scn file for it, or we can try a .emdl. Munged Animation files are lost along with all the other SWBF2 ready sources, so you'll have to re-export the animations.

I just flat out do not have the time to finish it, and I have other more important projects to work on.

Just finish it and release it and add your name and mine to the credits and it's golden.
Hidden/Spoiler:
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9Pose animations in game.
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