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Posted: Tue Aug 08, 2006 10:38 pm
by ganker
thanks. i cant make it all fancyful and cool like yours but i like it

Posted: Thu Aug 10, 2006 9:58 am
by Alpha
I'm working on a machine gun effect: http://www.maj.com/gallery/Adsoa/SV2/sv30.jpg

I need to relocalize some of the guns, and finish localization in italian, german, and spanish before the v1 release.

Posted: Fri Aug 11, 2006 1:45 am
by RevanSithLord
This map mod is going to kick some serious behind. :D Cause I love Serenity/Firefly :D

Posted: Fri Aug 11, 2006 12:30 pm
by Alpha
Thanks. :) Moving_Target has very generously agreed to make the flags that t551' was going to make before he...disappeared. :? So everyone thank Moving_Target, he has been a huge help in this project. I'll be working on the machine gun effect after I finish school work :( So keep watch for an update and keep posting.

Posted: Fri Aug 11, 2006 2:33 pm
by Moving_Target
Don't forget Murdocr! You/anyone/me could not have gotten the models ingame without him!!! :wink:

Posted: Fri Aug 11, 2006 3:11 pm
by sawyerdk9
To make the guns have like a "bullet effect" look at the shotgun, award pistol and chaingun odfs.

Posted: Fri Aug 11, 2006 3:35 pm
by Darsol
Dude, this map looks awesome, very nice models. gl, Firefly/Serenity rock so this is going to rock.

Posted: Fri Aug 11, 2006 3:48 pm
by Alpha
sawyerdk9 wrote:To make the guns have like a "bullet effect" look at the shotgun, award pistol and chaingun odfs.
Now that I've got the muzzle flash the way I want it, I'll check that out.

http://www.maj.com/gallery/Adsoa/SV2/sv31.jpg

Posted: Fri Aug 11, 2006 4:11 pm
by RevanSithLord
Amazing. :D

Posted: Fri Aug 11, 2006 5:52 pm
by ganker
that looks verry verry goood

Posted: Fri Aug 11, 2006 11:09 pm
by Alpha
Still working with the com_weap_chaingun_... stuff to get the bullet thing down, and I'm getting closer. And just out of curiosity, say I was to continue this to a series of maps in a mod project, is there anyone with modding skills that would like to be a part of that? Skinners, Models, Mappers, etc. If so, send me a Private Message about it.

Posted: Fri Aug 11, 2006 11:53 pm
by Protector_Pulch
As to the Bullet thing, yould could have a look at the World War 2 map.

Posted: Sat Aug 12, 2006 2:49 pm
by Alpha
I sent kajong a Private Message about it. I haven't gotten the bullets to completely work in the game. You see the flash and the impact but not projectile. I guess that's realistic, you can't really see a bullet when it's going that fast. What do you guys think?

Also read what I posted before:
And just out of curiosity, say I was to continue this to a series of maps in a mod project, is there anyone with modding skills that would like to be a part of that? Skinners, Models, Mappers, etc. If so, send me a Private Message about it.

Posted: Sat Aug 12, 2006 2:58 pm
by ganker
i guess as long as you get the sound fx in there shouldnt be a problem

Posted: Mon Aug 14, 2006 2:30 pm
by Alpha
I send some 3DS models to t551' and he can convert them to MSH for me. :D So I can make all my own objects now as long as I can find someone to convert them. I send him a Firefly-Class Transport prop along with an Alliance Base and I have an IF base if anyone wants to convert them. :)

I got t551's flags in-game: http://www.maj.com/gallery/Adsoa/SV2/sv32.jpg

Posted: Fri Aug 18, 2006 7:46 pm
by Alpha
I will be uploading version 1 to filefront soon, so stay tuned.

Release Notes for v1:

Localization Issues:
-Fully Supported Localizations:
-English (US)
-English (UK)
-French
-Semi-Supported Localizations ( a few missing spots ) :
-German
-Non-Supported Localizations:
-Italian
-Japanese
-Spanish

Bugs and Glithes
-If the CPs are taken in a certain order, the AI clump in a small patch of bamboo.

Coming in v2:
-Waving Flag Command Posts
-Better AI Pathing and Nodes
-Localization Support in all BF2 Languages
-Random Touchups

In a few hours, when it is uploaded, I will post a download in the Released section!

-Alpha

Posted: Fri Aug 18, 2006 7:51 pm
by Moving_Target
wOOt! Finally!! Can't Alpha! I'm so excited. And congrates!

Posted: Fri Aug 18, 2006 7:53 pm
by Alpha
:) I just wish the flags waved and had correct textures for v1. But...You guys will have to be quenched with this for now. I'm compressing it now...and will upload it ASAP.

Posted: Fri Aug 18, 2006 8:21 pm
by Sniper_eye
Alpha wrote::) I just wish the flags waved and had correct textures for v1. But...You guys will have to be quenched with this for now. I'm compressing it now...and will upload it ASAP.
i like it, i like it :D

Posted: Fri Aug 18, 2006 8:45 pm
by t551
Hmmm... Do I detect a little... wistfulness there, Alpha? Cloth continues to elude me, but I thought that the textures were correct. How do they need fixing?