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*sigh* Crashed

Posted: Tue Aug 21, 2007 4:40 pm
by Commander_Cody771
Hi,
I have an upcoming map called Ansenaria and I tried to play it and I got this message:

Code: Select all

Could not open MISSION\ANSg_eli.l
Anybody????? Log:Opened logfile BFront2.log 2007-08-21 1639
ingame stream movies\crawl.mvs
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit

Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main

ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
num, Selection = 1 table: 03CA116C
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 1
EraSelection.subst = c era_c
EraSelection.subst = g era_g
play movie ANS 200 , 300 510 x 400

Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment ANS0.000000ly

EraSelection.subst = c era_c
EraSelection.subst = g era_g
num, Selection = 1 table: 03CA116C
play movie ANS 200 , 300 510 x 400

Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment ANS0.000000ly

this.CurButton = check_mode4
cur_button = nil
this.CurButton = check_mode3
cur_button = nil
this.CurButton = check_mode2
cur_button = nil
this.CurButton = check_era2
cur_button = nil
EraSelection.subst = c era_c
EraSelection.subst = g era_g
num, Selection = 1 table: 03CA116C
EraSelection.subst = c era_c
EraSelection.subst = g era_g
this.CurButton = nil
cur_button = nil
+++ DoubleClicked
bEra_CloneWar = 1 bEra_Galactic = nil
clonewar_visable = true galactic_visable = true
Adding map: ANSc_con idx: 1
play movie ANS 200 , 300 510 x 400

Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment ANS0.000000ly

this.CurButton = Launch
cur_button = nil

Message Severity: 3
.\Source\LoadUtil.cpp(1010)
Data in F:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\ANS\Data\_lvl_pc\MISSION.lvl is not a binary UCF file.

Message Severity: 3
.\Source\LoadUtil.cpp(1019)
Unable to find level chunk in MISSION.lvl


Message Severity: 3
.\Source\LuaHelper.cpp(112)
OpenScript(ANSc_con): script (90a3e61f) not found

Message Severity: 5

Posted: Tue Aug 21, 2007 4:49 pm
by Maveritchell
I know GT is running slow, but please don't press the "post" button three times.

And regarding your question, did you add a g_eli mode after you had already created the level?

Posted: Tue Aug 21, 2007 5:00 pm
by Master Fionwë
Message Severity: 5
Okay, not quite on topic, but wow! I've only seen that twice!

Posted: Tue Aug 21, 2007 7:05 pm
by trainmaster611
It looks like you cut off the BF2_log because the Message Sev 5 isn't complete. Post the whole thing.

THis will help to solve the mission thing. Go to data_ANS/LVL_PC and tell us if there's a mission.lvl there.

Posted: Tue Aug 21, 2007 9:44 pm
by Commander_Cody771

Code: Select all

Message Severity: 5
.\Source\GameState.cpp(1283)
Could not open MISSION\ANSc_con.lvl.
There. :D

Posted: Tue Aug 21, 2007 10:47 pm
by Teancum
Clean, delete your map from the /Addon folder, re-munge.