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Re: Endar Spire

Posted: Fri Jul 04, 2008 10:44 pm
by (502)GEN.york
COME ON dont you have an imagination!! you already know what the sith ships are who said dodana had to be on your ship she "might have been on another one" as for the hanger well i guess you could not do that (to hard) and we never saw it but you could make one up (if it was good that would make this map REALLY POPULAR!)

Re: Endar Spire

Posted: Fri Jul 04, 2008 11:00 pm
by Maveritchell
(502)GEN.york wrote:COME ON dont you have an imagination...if it was good that would make this map REALLY POPULAR!)
Whether it gets lots of downloads because people can do any manner of silliness and whether it's imaginitive and good are two discrete concepts. I can already tell you that this map will be fantastic, and it's not going to take any more than the simple layout of the actual Endar Spire level from K1.

Re: Endar Spire

Posted: Fri Jul 04, 2008 11:05 pm
by Blade
I know absolutely nothing about KoTOR, but, even just as a Battlefront Mod Map, this looks good :thumbs:. I love corridor-fare, and this, again, is looking awesome.

Re: Endar Spire

Posted: Sat Jul 05, 2008 9:23 am
by Dohnutt
This is gonna be pretty spankin'...
Another reason that I'm glad why I reinstalled SWBF2 :)

Re: Endar Spire

Posted: Sat Jul 05, 2008 9:38 am
by The_Emperor
I've known about this for months, though I forgot :P I only saw some untextured models back then.

This is looking superb. Really. Just superb.
Caleb1117 wrote: I don't think we've discussed Heros, but I assume it would be a number of possibilities:

Good;
Thrask Ulgo
Carth Onasi
Bastila Shan
*your character* IE a male Revan (I'm not really sure what we'd localize him as if we did that)

Bad;
Bandon
Misc Sith trainee
Sith officer (Elite somehow)
My vote'd go to Bandon and Carth, or a Male revan with a vibrosword and a blaster.

Also remember "one of the Jedi accompanying Bastila. Diet Dr. Pepper, we could have used her help!"; she could be an option too maybe (though probably not due to lack of a model for her; revan could probably be done with a reskin, hereby offering to try if you want)

One question though, will the Endar Spire be damaged, like in KotOR? With smoking, broken repair droids (you already have the model), broken half exploded doors, some rubble and smoking things etc?

Re: Endar Spire

Posted: Sat Jul 05, 2008 4:18 pm
by Caleb1117
(502)GEN.york wrote:COME ON dont you have an imagination!! you already know what the sith ships are who said dodana had to be on your ship she "might have been on another one" as for the hanger well i guess you could not do that (to hard) and we never saw it but you could make one up (if it was good that would make this map REALLY POPULAR!)
We do have imagination, enough to try and make this map, but the whole point is to make it close to KotOR, people don't want weirdness tainting the KotOR they love so much. Dodanna, wouldn't have been on some other ship in the battle, cause the Spire was the only republic vessel present. We wouldn't want to have you fly out either, because we don't have a Leviathan class vessel model, or a good enough Hammerhead class model.


The_Emperor wrote:
One question though, will the Endar Spire be damaged, like in KotOR? With smoking, broken repair droids (you already have the model), broken half exploded doors, some rubble and smoking things etc?
Yes, a prop un-animated door will be exported with the damaged skin, and we will add sparking, and damaged hull plates aboot.

Re: Endar Spire

Posted: Sat Jul 05, 2008 4:19 pm
by Delta 47
This looks really nice Rep as do all of your mods :P

Re: Endar Spire

Posted: Sat Jul 05, 2008 4:23 pm
by The_Emperor
Caleb1117 wrote: Yes, a prop un-animated door will be exported with the damaged skin, and we will add sparking, and damaged hull plates aboot.
Sweet. You can't get the same atmosphere as in KotOR without that. So how about some broken utility droids?

And will those power things you can blow up in KotOR through a console be destroyabe? It'd be kinda fun to blow them up and electrocuting everyone near, and it shouldn't be difficult to do

Re: Endar Spire

Posted: Sat Jul 05, 2008 4:53 pm
by Caleb1117
The_Emperor wrote:
Caleb1117 wrote: Yes, a prop un-animated door will be exported with the damaged skin, and we will add sparking, and damaged hull plates aboot.
Sweet. You can't get the same atmosphere as in KotOR without that. So how about some broken utility droids?

And will those power things you can blow up in KotOR through a console be destroyabe? It'd be kinda fun to blow them up and electrocuting everyone near, and it shouldn't be difficult to do
1. Not sure, but it's likely. We had also discussed being able to remote control the repair droids, and 1 or 2 war droids from some of those consoles.

2. I'm pretty sure we had agreed to that, yes. I could be wrong, but it would add a nice touch, plus there was atleast 1 cut scene, where AI got killed by one randomly exploding, so we could give them an EMP effect, and it would be rather realistic.

Re: Endar Spire

Posted: Sun Jul 06, 2008 10:16 am
by Thunder
Great work Rep
Altho i could say that the floor needs a little lighter of a texture
Can't wait for the release

Re: Endar Spire

Posted: Mon Jul 07, 2008 10:07 pm
by Xavious
This looks amazing. Well done! :thumbs:

Re: Endar Spire

Posted: Tue Jul 08, 2008 3:45 am
by MandeRek
The_Emperor wrote:
Also remember "one of the Jedi accompanying Bastila. [Diet Dr. Pepper], we could have used her help!"; she could be an option too maybe (though probably not due to lack of a model for her; revan could probably be done with a reskin, hereby offering to try if you want)
Good morning GT?! I've made a Bastila model for Mav some weeks ago :shock:

Re: Endar Spire

Posted: Tue Jul 08, 2008 7:46 am
by Maveritchell
MandeRek wrote:
The_Emperor wrote:
Also remember "one of the Jedi accompanying Bastila. [Diet Dr. Pepper], we could have used her help!"; she could be an option too maybe (though probably not due to lack of a model for her; revan could probably be done with a reskin, hereby offering to try if you want)
Good morning GT?! I've made a Bastila model for Mav some weeks ago :shock:
He's not talking about Bastila, but the Jedi that was accompanying her. The "her" in that sentence refers to "one of the Jedi," not "Bastila." And he means that there aren't a lot of female playermodels.

Re: Endar Spire

Posted: Tue Jul 08, 2008 12:42 pm
by MandeRek
Maveritchell wrote:
MandeRek wrote:
The_Emperor wrote:
Also remember "one of the Jedi accompanying Bastila. [Diet Dr. Pepper], we could have used her help!"; she could be an option too maybe (though probably not due to lack of a model for her; revan could probably be done with a reskin, hereby offering to try if you want)
Good morning GT?! I've made a Bastila model for Mav some weeks ago :shock:
He's not talking about Bastila, but the Jedi that was accompanying her. The "her" in that sentence refers to "one of the Jedi," not "Bastila." And he means that there aren't a lot of female playermodels.
Empie, why such i difficult sentences? :P Thanks Mav' for clearing! :D And i agree on the female playermodels part, but i think we all agree on that...

Re: Endar Spire

Posted: Tue Jul 08, 2008 2:59 pm
by RepSharpshooter
Looks better now:
Image
Image

Just handed it over to caleb for the props. He should put in crates, animated doors, beds, couches, desks, computer consoles, chairs, etc in. It'll really make the map look better. I'll have to model a bridge chair since challenger never finished his.

Re: Endar Spire

Posted: Tue Jul 08, 2008 3:56 pm
by The_Emperor
RepSharpshooter wrote: Just handed it over to caleb for the props. He should put in crates, animated doors, beds, couches, desks, computer consoles, chairs,
and a soda-machine.

Re: Endar Spire

Posted: Tue Jul 08, 2008 5:01 pm
by Caleb1117
The_Emperor wrote:
RepSharpshooter wrote: Just handed it over to caleb for the props. He should put in crates, animated doors, beds, couches, desks, computer consoles, chairs,
and a soda-machine.
Sorry, she won't be making an appearance. :wink:

Image
Room where KotOR begins, The player's quarters, shared with Thrask Ulgo. I still need to make a new footlocker for this and other rooms.

Image
Conduit, some of it's parts it seems got thrown off in export.

Image
Door

Image
Conference Room

Re: Endar Spire

Posted: Tue Jul 08, 2008 5:12 pm
by MandeRek
That is totally insane!!! :O :shock:

For some reason i remember a movie about Nihilius vs Malak.. I never played the game, but i remember seeing a movie once.. It's looking TOO high detailed..

Sure you guys haven't drank to much and ported? :lol:

Re: Endar Spire

Posted: Tue Jul 08, 2008 5:45 pm
by Caleb1117
MandeRek wrote: Sure you guys haven't drank to much and ported? :lol:
Lol, we appreciate the sentiment, but it's not THAT perfect. :P

Image
Fixed conduit, and some hull plates. *note to self* Add battle scaring to fallen plate's texture

Image
Bridge with newly modeled and added chairs.

Image
"Ah Taris. Lay in a standard orbit mister Data."

Re: Endar Spire

Posted: Tue Jul 08, 2008 6:01 pm
by HobGoblin_264
Looks great guys :thumbs: , for the view from the bridge shouldn't their be sith fights flying around and such. Just a suggestion :P .