Page 1 of 1

Campaign/Objective style maps in multiplayer [Solved]

Posted: Mon Jun 06, 2011 1:16 pm
by somen00b
I searched and couldn't find any data on this.

When you load up a shipped campaign map in MP, any player joining it crashes.

Is there any way to fix this? Even if some of the campaign features can't be retained?

Can the essential elements be preserved? If so, to what extent?

Thanks in advance

edit: I forgot that posts had to be aproved 1st, so I replied twice... Sorry

Re: Campagin Style/Objective style maps in multiplayer possb

Posted: Mon Jun 06, 2011 1:36 pm
by Fiodis
I know Zerted tried to make the campaign maps multi-player compatible. I think he got some success before concluding that it was too much trouble.

Re: Campagin Style/Objective style maps in multiplayer possb

Posted: Mon Jun 06, 2011 6:16 pm
by Dakota
i have done the stock campaign online before, usally people don't crash at all when joining. i have to use the admin codes for the campaign levels (yes they exist) the map code for geonosis campaign is "geo1c_c" the end letter for campaign is c. this can be done with any campaign map. what i am wondering now is why do people crash on your campaign server? do u have certain crashing FC commands om, maybe a side mod, or is there some sort of extreme lag?

Re: Campagin Style/Objective style maps in multiplayer possb

Posted: Mon Jun 06, 2011 7:45 pm
by somen00b
Re-tested and it works fine, I must have hit human error...