Poison question

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Dakota
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Poison question

Post by Dakota »

is it possible to make a buff/debuff(poison) that can hit one person then the person hit spreads it to others automatically when near them, i think it would be good for the poison. would it take LUA coding, odf coding, or is it just not possible...
THEWULFMAN
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Re: Poison question

Post by THEWULFMAN »

Yes it is possible, it would require some simple ODF coding. This is the code you want to fiddle around with.

Code: Select all

MaxTargets          = "10"  
NoChaining          = "0" 
ApplyOnOwnerIfOnOthers = "0"
Found in the emitterordnance ord odfs, this code (NoChaining) sets whether the ordanace can travel from person to person via chaining. The MaxTargets code sets how many people can be in the chain.
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Dakota
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Re: Poison question

Post by Dakota »

THEWULFMAN wrote:Yes it is possible, it would require some simple ODF coding. This is the code you want to fiddle around with.

Code: Select all

MaxTargets          = "10"  
NoChaining          = "0" 
ApplyOnOwnerIfOnOthers = "0"
Found in the emitterordnance ord odfs, this code (NoChaining) sets whether the ordanace can travel from person to person via chaining. The MaxTargets code sets how many people can be in the chain.

thats not how i meant it, i should have been a bit more discriptive...

i meant i wanted a poison move that you could use on one person and then that person who got hit with it can walk around and spread his poison with everyone he gets near. it wouldn't be just a chainup effect that hits all at once but more of a slow sickness that once used could either infect just a handful of enemies or spread around and kill off the entire army.
THEWULFMAN
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Re: Poison question

Post by THEWULFMAN »

Dakota wrote:i meant i wanted a poison move that you could use on one person and then that person who got hit with it can walk around and spread his poison with everyone he gets near. it wouldn't be just a chainup effect that hits all at once but more of a slow sickness that once used could either infect just a handful of enemies or spread around and kill off the entire army.

That, is impossible.
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Dakota
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Re: Poison question

Post by Dakota »

THEWULFMAN wrote:
Dakota wrote:i meant i wanted a poison move that you could use on one person and then that person who got hit with it can walk around and spread his poison with everyone he gets near. it wouldn't be just a chainup effect that hits all at once but more of a slow sickness that once used could either infect just a handful of enemies or spread around and kill off the entire army.

That, is impossible.

ok then, i just saw it in a bunch of other games and thought it could be a cool thing to do.
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