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W.I.P. Imperial AT-PT
Posted: Wed Dec 20, 2006 3:24 am
by minilogoguy18
model: lightninja
textures: neomarz1
animations and everything else: me
for a while i was working on my own model but i was talkin to my friend lightninja on msn and he offered to just let me use his since i couldnt find anyone to texture mine. you can go to jk3files.com and just run a quick search on it and find the original file by him for JA, im just converting it with his permission. im also mainly converting rather than makin my own cause itll speed things up for some rebel strike maps im planning on making. heres a pic...
for now i just have a couple of animation sequences but i dont have many more to go till theyre all done.
RE: W.I.P. Imperial AT-PT
Posted: Wed Dec 20, 2006 3:31 am
by Droideka88
Woah that's anwsome. How come there are yellow marks on its leg?
RE: W.I.P. Imperial AT-PT
Posted: Wed Dec 20, 2006 3:38 am
by minilogoguy18
why are there beige marks on a droideka? its just the texture and im no texture artist so i have no plan to change it.
RE: W.I.P. Imperial AT-PT
Posted: Wed Dec 20, 2006 5:38 am
by Penguin
Thats the one from jk3? Awsome, Is it the one with the cockpit inside? becouse I remmber one where if you use the 1st person lightsaber command you can see out of the cockpit
RE: W.I.P. Imperial AT-PT
Posted: Wed Dec 20, 2006 9:22 am
by Qdin
Enjoy the converitng
But don't it use the same animations as the AT AP?

RE: W.I.P. Imperial AT-PT
Posted: Wed Dec 20, 2006 11:10 am
by minilogoguy18
no i remade them, i also totally forgot that this thing had a cockpit, ill have to include it.
Posted: Wed Dec 20, 2006 11:46 am
by kajong
looks awesome so far
minilogoguy18, keep up the good work

Posted: Wed Dec 20, 2006 1:59 pm
by Elmo
looks very nice
Posted: Wed Dec 20, 2006 2:54 pm
by Pereza0
Awesome
Posted: Wed Dec 20, 2006 4:21 pm
by Schizo
Finally, a true AT-PT model. I'm glad finally someone decided to convert it. Awesome work on the animations. Can't wait for those Rogue Squadron maps you've got planned, Mini. I've tried my hand at making a few of the levels before, but soon abandoned them for other projects I wanted to do. I hope Kothlis is one of the ones you're planning; I loved that level. It'd perfect for the AT-PT too.
Posted: Wed Dec 20, 2006 4:51 pm
by minilogoguy18
i was thinkin kothlis and from RS3 doing raltiir and maybe dubrillion, ive already got the suspention bridge and some destroyed buildings for the raltiir level, itll keep its name, Defenders of Raltiir. im also using the games description for the level.
Posted: Wed Dec 20, 2006 5:12 pm
by Food_Eater
I remember this from the first Rogue Squadron. Keep up the good work!
Posted: Wed Dec 20, 2006 5:19 pm
by Elmo
yeah... how many vehicles are you going to make?! You are now dubbed the: vehicle maker

can't wait for this to be released... it looks awesome!
Posted: Wed Dec 20, 2006 5:35 pm
by minilogoguy18
well im working on a ton of props and making units for this game isnt really that fun since playing as heroes isnt really fun, they only have so many moves and abilities and the detail is VERY limited that you can put into them, but im sure ill make some maps thatll blow your mind using all my own models.
Posted: Wed Dec 20, 2006 5:47 pm
by valiant
Maybe Majin can use this in his 4th Rise of the Empire map. hmm... I'll let him know.
Posted: Wed Dec 20, 2006 5:57 pm
by minilogoguy18
well no one gets the model early, all will have to wait til its up on filefront.
Posted: Wed Dec 20, 2006 6:32 pm
by Teancum
Mini, I've told you before, but you're the man. I'll definitely be putting this in the final version of the pack. How can it be complete if something this cool ain't in it?
Posted: Wed Dec 20, 2006 11:44 pm
by [SBF]ATATFIGHTR
Great looking AT-PT minilogoguy18
Posted: Thu Dec 21, 2006 5:14 am
by Qdin
Sometimes I wonder if people reads what you write instead of only looking at your pics, Mini'
Remember you've promised I'd see your animations as you progress

Posted: Thu Dec 21, 2006 12:16 pm
by minilogoguy18
well there isnt much really to show other than the walk cycle, the rest are just short in-between animations, im trying to think of a good idle animation but if i dont itll just stand prone when not moving.