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DT Era Icon

Posted: Tue Oct 22, 2013 5:03 am
by Anakin
Hi,

i just wanted to ask, how did you add the Era Icon to your mod. I'm working on an own mod, but everytime i add my icon to the Era your's and BFx's are removed. But your one is working without problems with Bfx.

So i have a shell looking like this:

Code: Select all

ucft
{
	REQN
	{
		"texture"
		"rcm"
		"profile_manager"
		"iface_bg_1"
		"iface_bg_2"
		"iface_bgmeta_space"
		"logo"
		"single_player_campaign"
		"single_player_conquest"
	}
}
is there something wrong, or why did it remove your Era Icon when i add this to my mod?

Re: DT Era Icon

Posted: Tue Oct 22, 2013 6:19 pm
by Nedarb7
Did you make these changes to your addme:
viewtopic.php?p=350615#p350615

Re: DT Era Icon

Posted: Wed Oct 23, 2013 4:08 am
by Anakin
No it didn't. it looks like this:
Hidden/Spoiler:
[code]
--Search through the missionlist to find a map that matches mapName,
--then insert the new flags into said entry.
--Use this when you know the map already exists, but this content patch is just
--adding new gamemodes (otherwise you should just add whole new entries to the missionlist)
function AddNewGameModes(missionList, mapName, newFlags)
for i, mission in missionList do
if mission.mapluafile == mapName then
for flag, value in pairs(newFlags) do
mission[flag] = value
end
end
end
end



ReadDataFile("..\\..\\addon\\RCM\\data\\_LVL_PC\\shell.lvl")

--insert totally new maps here:
local sp_n = 0
local mp_n = 0
sp_n = table.getn(sp_missionselect_listbox_contents)


AddNewGameModes( sp_missionselect_listbox_contents, "BCC%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "BCC%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "BPF%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "BPF%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "KSD%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "KSD%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "KSI%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "KSI%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "RVC%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "RVC%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "RVH%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "RVH%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "TTD%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "TTD%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "tat2%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "tat2%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "tat3%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "tat3%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "cor1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "cor1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "dag1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "dag1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "dea1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "dea1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "end1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "end1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "fel1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "fel1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "geo1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "geo1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "hot1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "hot1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "kam1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "kam1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "kas2%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "kas2%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "mus1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "mus1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "myg1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "myg1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "nab2%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "nab2%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "pol1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "pol1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "tan1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "tan1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "uta1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "uta1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "yav1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "yav1%s_%s", {era_r = 1, mode_con_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )


AddNewGameModes( sp_missionselect_listbox_contents, "tat2%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "tat2%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "tat3%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "tat3%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "cor1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "cor1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "dag1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "dag1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "dea1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "dea1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "end1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "end1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "fel1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "fel1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "geo1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "geo1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "hot1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "hot1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "kam1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "kam1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "kas2%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "kas2%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "mus1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "mus1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "myg1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "myg1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "nab2%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "nab2%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "pol1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "pol1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "tan1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "tan1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "uta1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "uta1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )

AddNewGameModes( sp_missionselect_listbox_contents, "yav1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )
AddNewGameModes( mp_missionselect_listbox_contents, "yav1%s_%s", {era_r = 1, mode_eli_r = 1, change = { era_r ={ name="Republic Commando", icon2="rcm" }}} )


-- associate this mission name with the current downloadable content directory
-- (this tells the engine which maps are downloaded, so you need to include all new mission lua's here)
-- first arg: mapluafile from above
-- second arg: mission script name
-- third arg: level memory modifier. the arg to LuaScript.cpp: DEFAULT_MODEL_MEMORY_PLUS(x)

AddDownloadableContent("tat2","tat2r_con",4)
AddDownloadableContent("tat3","tat3r_con",4)
AddDownloadableContent("cor1","cor1r_con",4)
AddDownloadableContent("dag1","dag1r_con",4)
AddDownloadableContent("dea1","dea1r_con",4)
AddDownloadableContent("end1","end1r_con",4)
AddDownloadableContent("fel1","fel1r_con",4)
AddDownloadableContent("geo1","geo1r_con",4)
AddDownloadableContent("geo1","hot1r_con",4)
AddDownloadableContent("kam1","kam1r_con",4)
AddDownloadableContent("kas2","kas2r_con",4)
AddDownloadableContent("mus1","mus1r_con",4)
AddDownloadableContent("myg1","myg1r_con",4)
AddDownloadableContent("nab2","nab2r_con",4)
AddDownloadableContent("pol1","pol1r_con",4)
AddDownloadableContent("tan1","tan1r_con",4)
AddDownloadableContent("uta1","uta1r_con",4)
AddDownloadableContent("yav1","yav1r_con",4)
AddDownloadableContent("BCC","BCCr_con",4)
AddDownloadableContent("BPF","BPFr_con",4)
AddDownloadableContent("KSD","KSDr_con",4)
AddDownloadableContent("KSI","KSIr_con",4)
AddDownloadableContent("RVH","RVHr_con",4)
AddDownloadableContent("RVC","RVCr_con",4)
AddDownloadableContent("TTD","TTDr_con",4)

AddDownloadableContent("tat2","tat2r_eli",4)
AddDownloadableContent("tat3","tat3r_eli",4)
AddDownloadableContent("cor1","cor1r_eli",4)
AddDownloadableContent("dag1","dag1r_eli",4)
AddDownloadableContent("dea1","dea1r_eli",4)
AddDownloadableContent("end1","end1r_eli",4)
AddDownloadableContent("fel1","fel1r_eli",4)
AddDownloadableContent("geo1","geo1r_eli",4)
AddDownloadableContent("geo1","hot1r_eli",4)
AddDownloadableContent("kam1","kam1r_eli",4)
AddDownloadableContent("kas2","kas2r_eli",4)
AddDownloadableContent("mus1","mus1r_eli",4)
AddDownloadableContent("myg1","myg1r_eli",4)
AddDownloadableContent("nab2","nab2r_eli",4)
AddDownloadableContent("pol1","pol1r_eli",4)
AddDownloadableContent("tan1","tan1r_eli",4)
AddDownloadableContent("uta1","uta1r_eli",4)
AddDownloadableContent("yav1","yav1r_eli",4)

-- all done
newEntry = nil
n = nil

-- Now load our core.lvl into the shell to add our localize keys
ReadDataFile("..\\..\\addon\\RCM\\data\\_LVL_PC\\core.lvl")

[/code]
do i only need to replace the red part with the one you show me??

Re: DT Era Icon

Posted: Wed Oct 23, 2013 8:04 am
by kinetosimpetus
Yes, except the red tags show up as code inside code tags, so the part inside the color tags.

Re: DT Era Icon

Posted: Thu Oct 24, 2013 9:57 am
by Anakin
thank you very much. It now works. There is my Icon, DT Icon, BFx Icon shown and there are the names from DT and my mod. But BFx ist still shown as common.era.a and common.era.b. Is there a way to fix that, too, or is there maybe an otehr mod/map causing this problem?