[code]
ParticleEmitter("Shockwave")
{
MaxParticles(1.0000,1.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.0000,0.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 1.2000, 1.2000);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 128.0000, 128.0000);
StartRotation(0, 0.0000, 0.0000);
RotationVelocity(0, 0.0000, 0.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(0.4000);
Position()
{
LifeTime(0.2500)
}
Size(0)
{
LifeTime(0.4000)
Scale(10.0000);
}
Color(0)
{
LifeTime(0.4000)
Reach(255.0000,255.0000,255.0000,0.0000);
}
}
Geometry()
{
BlendMode("BLUR");
BlurValue(0.1500);
BlurRes(0.0000);
Type("PARTICLE");
Texture("flare4");
}
ParticleEmitter("Explosion")
{
MaxParticles(5.0000,5.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(5.0000,5.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.9000,0.9000);
PositionY(0.4500,1.8000);
PositionZ(-0.9000,0.9000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.9000,0.9000);
VelocityScale(5.4000,14.4000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 1.8000, 3.6000);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(2.0000);
Position()
{
LifeTime(1.0000)
}
Size(0)
{
LifeTime(1.5000)
}
Color(0)
{
LifeTime(1.5000)
Reach(255.0000,255.0000,255.0000,255.0000);
}
}
Geometry()
{
BlendMode("NORMAL");
Type("EMITTER");
Texture("explode3");
ParticleEmitter("Smoke")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-1.8000,1.8000);
PositionY(-1.8000,1.8000);
PositionZ(-1.8000,1.8000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.9000,0.9000);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 0.9000, 1.3500);
Hue(0, 128.0000, 128.0000);
Saturation(0, 0.0000, 0.0000);
Value(0, 150.0000, 200.0000);
Alpha(0, 0.0000, 128.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -90.0000, 90.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.5000);
Position()
{
LifeTime(1.5000)
Scale(0.0000);
}
Size(0)
{
LifeTime(0.2500)
Scale(2.5000);
Next()
{
LifeTime(1.2500)
Scale(2.5000);
}
}
Color(0)
{
LifeTime(0.1000)
Move(0.0000,0.0000,0.0000,128.0000);
Next()
{
LifeTime(1.4000)
Move(0.0000,-100.0000,-128.0000,-255.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("thicksmoke1");
ParticleEmitter("BlackSmoke")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-4.7250,4.7250);
PositionY(-4.7250,4.7250);
PositionZ(-4.7250,4.7250);
}
Offset()
{
PositionX(-0.2364,0.2364);
PositionY(-0.2364,0.2364);
PositionZ(-0.2364,0.2364);
}
PositionScale(0.0000,0.0000);
VelocityScale(4.7250,4.7250);
InheritVelocityFactor(0.2000,0.2000);
Size(0, 2.3626, 3.3076);
Hue(0, 12.0000, 20.0000);
Saturation(0, 5.0000, 10.0000);
Value(0, 200.0000, 220.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.5000);
Position()
{
LifeTime(1.5000)
Scale(0.0000);
}
Size(0)
{
LifeTime(2.0000)
Scale(6.0000);
}
Color(0)
{
LifeTime(0.1000)
Move(0.0000,0.0000,0.0000,255.0000);
Next()
{
LifeTime(1.4000)
Move(0.0000,0.0000,0.0000,-255.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
ParticleEmitter("Flames")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-1.8000,1.8000);
PositionY(-1.8000,1.8000);
PositionZ(-1.8000,1.8000);
}
Offset()
{
PositionX(-0.1800,0.1800);
PositionY(-0.1800,0.1800);
PositionZ(-0.1800,0.1800);
}
PositionScale(0.0000,0.0000);
VelocityScale(1.8000,1.8000);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 0.1800, 0.3600);
Red(0, 255.0000, 255.0000);
Green(0, 204.0000, 233.0000);
Blue(0, 98.0000, 185.0000);
Alpha(0, 0.0000, 128.0000);
StartRotation(0, 0.0000, 255.0000);
RotationVelocity(0, -160.0000, 160.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.0000);
Position()
{
LifeTime(1.0000)
Scale(0.0000);
}
Size(0)
{
LifeTime(0.1000)
Scale(4.0000);
Next()
{
LifeTime(0.9000)
Scale(3.0000);
}
}
Color(0)
{
LifeTime(0.1000)
Move(0.0000,-40.0000,-50.0000,128.0000);
Next()
{
LifeTime(0.5000)
Move(128.0000,-40.0000,-50.0000,-128.0000);
Next()
{
LifeTime(0.4000)
Move(128.0000,-50.0000,-50.0000,-128.0000);
}
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("boom5");
ParticleEmitter("BlackSmoke")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-4.7250,4.7250);
PositionY(-4.7250,4.7250);
PositionZ(-4.7250,4.7250);
}
Offset()
{
PositionX(-0.2364,0.2364);
PositionY(-0.2364,0.2364);
PositionZ(-0.2364,0.2364);
}
PositionScale(0.0000,0.0000);
VelocityScale(6.7500,6.7500);
InheritVelocityFactor(0.1000,0.1000);
Size(0, 0.9450, 1.8900);
Red(0, 254.0000, 255.0000);
Green(0, 172.0000, 179.0000);
Blue(0, 75.0000, 89.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2500);
Position()
{
LifeTime(1.5000)
Scale(0.0000);
}
Size(0)
{
LifeTime(1.2500)
Scale(5.0000);
}
Color(0)
{
LifeTime(0.0100)
Move(0.0000,0.0000,0.0000,48.0000);
Next()
{
LifeTime(1.2400)
Move(0.0000,0.0000,0.0000,-64.0000);
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
}
}
}
ParticleEmitter("Flames")
{
MaxParticles(8.0000,8.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(8.0000,8.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-1.8000,1.8000);
PositionY(0.4500,1.8000);
PositionZ(-1.8000,1.8000);
}
Offset()
{
PositionX(-0.1800,0.1800);
PositionY(-0.1800,0.1800);
PositionZ(-0.1800,0.1800);
}
PositionScale(0.0000,0.0000);
VelocityScale(3.6000,3.6000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.1350, 0.2700);
Red(0, 255.0000, 255.0000);
Green(0, 204.0000, 233.0000);
Blue(0, 98.0000, 185.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, 0.0000, 255.0000);
RotationVelocity(0, -160.0000, 160.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.0000);
Position()
{
LifeTime(1.0000)
Scale(0.0000);
}
Size(0)
{
LifeTime(0.1000)
Scale(4.0000);
Next()
{
LifeTime(0.9000)
Scale(3.0000);
}
}
Color(0)
{
LifeTime(0.1000)
Move(0.0000,-40.0000,-50.0000,255.0000);
Next()
{
LifeTime(0.5000)
Move(128.0000,-40.0000,-50.0000,-128.0000);
Next()
{
LifeTime(0.4000)
Move(128.0000,-50.0000,-50.0000,-128.0000);
}
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("boom5");
ParticleEmitter("BlackSmoke")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-4.7250,4.7250);
PositionY(-4.7250,4.7250);
PositionZ(-4.7250,4.7250);
}
Offset()
{
PositionX(-0.2364,0.2364);
PositionY(-0.2364,0.2364);
PositionZ(-0.2364,0.2364);
}
PositionScale(0.0000,0.0000);
VelocityScale(6.7500,6.7500);
InheritVelocityFactor(0.1000,0.1000);
Size(0, 0.9450, 1.8900);
Red(0, 254.0000, 255.0000);
Green(0, 172.0000, 179.0000);
Blue(0, 75.0000, 89.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2500);
Position()
{
LifeTime(1.5000)
Scale(0.0000);
}
Size(0)
{
LifeTime(1.2500)
Scale(5.0000);
}
Color(0)
{
LifeTime(0.0100)
Move(0.0000,0.0000,0.0000,48.0000);
Next()
{
LifeTime(1.2400)
Move(0.0000,0.0000,0.0000,-64.0000);
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
ParticleEmitter("SmokeTrail")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0500, 0.0500);
BurstCount(3.0000,3.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(5.0);
SoundName("com_weap_obj_large_exp defer")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.9600,0.9600);
PositionY(0.9600,1.9200);
PositionZ(-0.9600,0.9600);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.9600,0.9600);
VelocityScale(4.8000,14.4000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 1.2000, 1.2000);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 0.0000);
RotationVelocity(0, 0.0000, 0.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(4.0000);
Position()
{
LifeTime(4.0000)
Accelerate(0.0000, -19.2000, 0.0000);
}
Size(0)
{
LifeTime(5.0000)
Scale(1.0000);
}
Color(0)
{
LifeTime(3.0000)
Next()
{
LifeTime(1.0000)
Reach(255.0000,255.0000,255.0000,0.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("EMITTER");
Texture("underlitesmoke2");
ParticleEmitter("Smoke")
{
MaxParticles(-1.0000,-1.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-0.4800,0.4800);
PositionY(-0.4800,0.4800);
PositionZ(-0.4800,0.4800);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.0960,0.0960);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 0.1200, 0.3600);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(0.5000);
Position()
{
LifeTime(2.0000)
Accelerate(0.0000, 0.9600, 0.0000);
}
Size(0)
{
LifeTime(2.0000)
Scale(10.0000);
}
Color(0)
{
LifeTime(0.0010)
Move(-200.0000,-200.0000,-200.0000,128.0000);
Next()
{
LifeTime(0.4990)
Move(0.0000,0.0000,0.0000,-128.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("thicksmoke2");
}
ParticleEmitter("Smoke")
{
MaxParticles(-1.0000,-1.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0300, 0.0300);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-0.4800,0.4800);
PositionY(-0.4800,0.4800);
PositionZ(-0.4800,0.4800);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.0000,0.0000);
InheritVelocityFactor(1.0000,1.0000);
Size(0, 0.1200, 0.1200);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(0.2000);
Position()
{
LifeTime(0.0000)
}
Size(0)
{
LifeTime(0.2000)
Scale(0.1000);
}
Color(0)
{
LifeTime(0.2000)
Reach(255.0000,255.0000,255.0000,0.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("boom5");
}
}
}
}
ParticleEmitter("Flare")
{
MaxParticles(10.0000,10.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0000, 0.0000);
BurstCount(10.0000,10.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.0000,0.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 6.0000, 6.0000);
Red(0, 255.0000, 255.0000);
Green(0, 200.0000, 255.0000);
Blue(0, 100.0000, 220.0000);
Alpha(0, 32.0000, 32.0000);
StartRotation(0, 1.0000, 3.0000);
RotationVelocity(0, 0.0000, 0.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.0000);
Position()
{
LifeTime(1.0000)
}
Size(0)
{
LifeTime(0.1000)
}
Color(0)
{
LifeTime(1.0000)
Move(0.0000,0.0000,0.0000,-32.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("BILLBOARD");
Texture("starburst");
}
ParticleEmitter("Embers")
{
MaxParticles(10.0000,10.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(10.0000,10.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.2400,0.2400);
PositionY(0.4800,1.4400);
PositionZ(-0.2400,0.2400);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.9600,0.9600);
VelocityScale(3.6000,6.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.9000, 1.5000);
Red(0, 255.0000, 255.0000);
Green(0, 189.0000, 255.0000);
Blue(0, 89.0000, 128.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -90.0000, 90.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.0000);
Position()
{
LifeTime(2.0000)
Accelerate(0.0000, -12.0000, 0.0000);
}
Size(0)
{
LifeTime(1.0000)
Scale(1.5000);
}
Color(0)
{
LifeTime(1.0000)
Reach(193.0000,116.0000,0.0000,0.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("dirt");
}
}
}
}
}
}
}[/code]