Battle Above Endor Map Annoucement
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JabbaLovesLava
- Sith

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- Joined: Tue Jun 07, 2005 11:50 am
Well, what I do is make a new layer, select the color you want, put it on the skin where you want it to be, and give the layer some tranparency, depending on how much transparency you want. Another way is to select what you want of the thing to be changed and go to adjustments > then there you have contrast and stuff like that.
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xwingguy
That code is only meant for lua scripts.Chamboozer wrote:i tried that, but it didnt work. i place it in the ODF, right? and for nameofdoor do i put the odf name w/ out .odf, or with it?To lock a door:
SetProperty("nameOfDoor", "IsLocked", 1)
To unlock a door:
SetProperty("nameOfDoor", "IsLocked", 0)
You want to change it in the odf? do this in the odf:
IsLocked = 1
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xwingguy
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blue-one
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xwingguy
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blue-one
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xwingguy
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Chamboozer
- Rebel Colonel

- Posts: 604
- Joined: Sat Apr 16, 2005 4:57 pm
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I added that line in the ODF, but it still doesn't work. sorry if im being annoying, if i am please let me know. BTW the utapau generator might not fit in, but a simple reskin could easily fix it. i think it should stay... and even if it doesn't fit in, this map is so uber 1337 that it wont even matter in the long run 
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xwingguy
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Silent_Decimator
i'd say that the reactor core should be gray/very dark, as most imperial that i have seen has been grey or completely dark, that purple light would do well if it was altered to green or to some very bright blue.
actually, most imperial reactors didn't have too much detail, most of it's mechanical was hid inside the shell, to make it look shiny and streamlined.
if you wanna consider rebel... they would have made it white, or atleast something close to make it look clean and harmonical.
Empire= very dark reactor core to make it streamlined and shiny
Rebel= quite bright to make it look clean
i ain't a picasso myself, but i just thought of regular imperial and rebel colours.
it's all up to you.
if you don't wanna completely change the colour, make it atleast alittle brighter/darker depending on what ship you work on.
actually, most imperial reactors didn't have too much detail, most of it's mechanical was hid inside the shell, to make it look shiny and streamlined.
if you wanna consider rebel... they would have made it white, or atleast something close to make it look clean and harmonical.
Empire= very dark reactor core to make it streamlined and shiny
Rebel= quite bright to make it look clean
i ain't a picasso myself, but i just thought of regular imperial and rebel colours.
it's all up to you.
if you don't wanna completely change the colour, make it atleast alittle brighter/darker depending on what ship you work on.
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xwingguy
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yankeefan05
- Sith

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xwingguy
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stealth#a$$a$in{bf2}
u also gave me an idea xwingguy what if someone could modify a jawa give it four legs vicious teeth and have it reskinned to like this animal (Its from Chronicles Of Riddick) http://wzus.ask.com/r?t=a&d=us&s=a&c=p& ... 040317.jpg That was the best pic of them i could find,and then have those beasts locked in a cage that could be blown up releaseing all of them into the ship interiors killing everyone lol.
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Silent_Decimator
lol!!! for something more star wars, why not let a bunch of rancors run wild?
i love danger, some small auto turrets and something else is nothing, if i was going to protect a star destroyer, i would probably put a brigade of tanks in the thing!!!
can deal with those auto turrets, if you don't have tweaked them to a near 1 shot, one kill.
but, i don't belive even imperials would have a band of flesheating, bloodthirsty, creatures onboard unless it was secured with the firepower of half the fleet...
i love danger, some small auto turrets and something else is nothing, if i was going to protect a star destroyer, i would probably put a brigade of tanks in the thing!!!
can deal with those auto turrets, if you don't have tweaked them to a near 1 shot, one kill.
but, i don't belive even imperials would have a band of flesheating, bloodthirsty, creatures onboard unless it was secured with the firepower of half the fleet...
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xwingguy
If I only had an AT-PT...Remember Jedi Outcast. I was running down the halls of the Doom Giver and the next thing I knew, I was face to face with an automated walker. OH ****.Silent_Decimator wrote: i love danger, some small auto turrets and something else is nothing, if i was going to protect a star destroyer, i would probably put a brigade of tanks in the thing!!!
They will be tweaked. Just not that strong. (At the very least, their health should go up. I mean one shot with a flechette gun = one less turret. That just ain't right.)Silent_Decimator wrote: can deal with those auto turrets, if you don't have tweaked them to a near 1 shot, one kill.
Good point.Silent_Decimator wrote: but, i don't belive even imperials would have a band of flesheating, bloodthirsty, creatures onboard unless it was secured with the firepower of half the fleet...
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Blackdutchie
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Chamboozer
- Rebel Colonel

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