Hey, GT-community,
I've downloaded the mission scripter and can make objectives like: capture cp4.
But how to make things like go to RV Alpha (any point on te map, marked with a big republic logo on the mini-map?)
Or: with starting a new Object a special class of units can spawn (like the superbattledroids in Eggmans Aldura: Landfall or the Hazard troopers in Aquilaris deepsea from Mav)
And where must I save the mission script and how to get a campaign era in the game?
Can someone help me?
Need help with mission scripting!
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- [Skirata]Darman[M]
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Xavious
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Re: Need help with mission scripting!
You need a goto objective. Look at one of the stock scripts (like Geonosis) for an example.[Skirata]Darman[M] wrote:Hey, GT-community,
I've downloaded the mission scripter and can make objectives like: capture cp4.
But how to make things like go to RV Alpha (any point on te map, marked with a big republic logo on the mini-map?)
Again, look through the stock scripts. For example, Geonosis and Naboo both spawn certain characters for specific objectives.[Skirata]Darman[M] wrote:Or: with starting a new Object a special class of units can spawn (like the superbattledroids in Eggmans Aldura: Landfall or the Hazard troopers in Aquilaris deepsea from Mav)
Same place as all your other game mode scripts for your map. The extension for a campaign mission is _c.[Skirata]Darman[M] wrote:And where must I save the mission script and how to get a campaign era in the game?
Can someone help me?
- [Skirata]Darman[M]
- Rebel Sergeant

- Posts: 190
- Joined: Mon Aug 10, 2009 8:47 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Imperial Center, Coruscant
- Contact:
Re: Need help with mission scripting!
I'll try it, thanks! 
