Foliage view range [Solved]
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Taivyx
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Foliage view range [Solved]
Which value would one adjust if you wanted to make foliage viewable from farther away?
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obiboba3po
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Re: Foliage view range
under options>video (ingame) i just make the view ranges maximum-you can see them really far away that way
- AceMastermind
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Re: Foliage view range
^in your prp file, see excerpt below:ZeroEditor_guide.doc wrote:FOLIAGE EDIT MODE
...The number that appears in the File line at the end of the mesh or object specifies the view distance where the foliage fades in or out in meters...
Code: Select all
Layer(0)
{
SpreadFactor(0.1);
Mesh()
{
GrassPatch("nab_prop_grass.odf", 50);
File("editor_grasspatch.msh", 50); // <==== fades in or out at 50 meters
Frequency(100);
Scale(1);
Stiffness(0.0);
}-
Taivyx
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Re: Foliage view range
Woops, forgot to look in the Zeroeditor guide, thanks Ace 
