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Re: RAS Prosecutor: Hangars
Posted: Tue Apr 26, 2011 2:30 pm
by agentsmith38
AQT wrote:Anakin wrote:would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound?

I think that sounds wonderful
Re: RAS Prosecutor: Hangars
Posted: Tue Apr 26, 2011 2:37 pm
by THEWULFMAN
agentsmith38 wrote:AQT wrote:Anakin wrote:would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound?

I think that sounds wonderful
I Concur :plokoon:
That sound sweet, can you give the units the ability to go prone too?

Re: RAS Prosecutor: Hangars
Posted: Tue Apr 26, 2011 3:10 pm
by DarthD.U.C.K.
no! we thought was was too boring, we made them walk on their hands instead of proning!
Re: RAS Prosecutor: Hangars
Posted: Tue Apr 26, 2011 3:45 pm
by Fiodis
Ah, so you
weren't serious.

Re: RAS Prosecutor: Hangars
Posted: Wed Apr 27, 2011 4:40 am
by DarthD.U.C.K.
well, i dont know about AQT, but i was:
Re: RAS Prosecutor: Hangars
Posted: Wed Apr 27, 2011 4:53 am
by THEWULFMAN
Oh awesome, new animations!
Now we need a sebulba model, I will get my team right on it!

Re: RAS Prosecutor: Hangars
Posted: Wed Apr 27, 2011 7:10 am
by skelltor
DarthD.U.C.K. wrote:well, i dont know about AQT, but i was:
XD nice
Re: RAS Prosecutor: Hangars
Posted: Wed Apr 27, 2011 8:36 am
by Anakin
AQT wrote:Anakin wrote:would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound?

that sounds awesome
DarthD.U.C.K. wrote:well, i dont know about AQT, but i was:
pls not too proned
Re: RAS Prosecutor: Hangars
Posted: Sat May 07, 2011 12:42 am
by AQT
Update: Here's a rundown of the current available modes so far (now with
Dark Times II: Rising Son support):
That's 14 missions for you. More
might be added, if I can think of something...
Also: Re:
http://www.gametoast.com/forums/viewtop ... 91#p445091
DarthD.U.C.K. wrote:most models and UVs are finished now and the ggameplayrelated things are done so there will be an alphatest in about two weeks with a few selected people.
So those two weeks are now finally here! Selected alpha testers, please be sure to check your inboxes for the PM with the download link in a few hours.

Re: RAS Prosecutor: Hangars
Posted: Mon May 09, 2011 3:17 am
by Jaspo
During alphatest, I took a number of xfire screenies to help point out various issues, but didn't put them online because I assume you don't necessarily want such things floating freely in cyberspace. How should I go about presenting my findings to you?
Re: RAS Prosecutor: Hangars
Posted: Mon May 09, 2011 3:26 am
by DarthD.U.C.K.
you can upload the pictures on a hosting site and send us the links vie pm or xfire
Re: RAS Prosecutor: Hangars
Posted: Mon May 09, 2011 10:46 am
by Anakin
yeah sounds good so far. i hope there will be some new pics soon
Re: RAS Prosecutor: Hangars
Posted: Mon May 09, 2011 6:33 pm
by modmaster13
Very impressive.

Re: RAS Prosecutor: Hangars
Posted: Fri May 27, 2011 6:44 pm
by clonecommandomerc
this map looks awesome and so do the units! cant wait till its done

Re: RAS Prosecutor: Hangars
Posted: Mon May 30, 2011 10:55 pm
by The Nasal Abyss
I really do hope you are planning on releasing those commandos......
(*Hint* *Hint*)
Re: RAS Prosecutor: Hangars
Posted: Mon May 30, 2011 11:20 pm
by THEWULFMAN
The Nasal Abyss wrote:I really do hope you are planning on releasing those commandos......
(*Hint* *Hint*)
D.U.C.K. will release the commando models after the map has been released.
Re: RAS Prosecutor: Hangars
Posted: Tue May 31, 2011 3:09 pm
by Fiodis
THEWULFMAN wrote:The Nasal Abyss wrote:I really do hope you are planning on releasing those commandos......
(*Hint* *Hint*)
D.U.C.K. will release the commando models after the map has been released.
How do you know?
Re: RAS Prosecutor: Hangars
Posted: Tue May 31, 2011 8:55 pm
by THEWULFMAN
Fiodis wrote:THEWULFMAN wrote:The Nasal Abyss wrote:I really do hope you are planning on releasing those commandos......
(*Hint* *Hint*)
D.U.C.K. will release the commando models after the map has been released.
How do you know?
I was told by Lagomorphia who had asked D.U.C.K. when we talking about my TCW Style Commandos in my mod, which I will use D.U.C.K.'s models when he releases them.
Re: RAS Prosecutor: Hangars
Posted: Tue May 31, 2011 9:23 pm
by The Nasal Abyss
I was just asking because these commandos are the best un-professionally made player models in the BF modding community ever, and I want em'!
If you don't agree with this statement, get your eyes checked

Re: RAS Prosecutor: Hangars
Posted: Thu Jun 09, 2011 3:33 pm
by ANDEWEGET
We, the RAS Prosecutor Team, have, in unison, decided to do our best at trying to half the amount of lazyness and triple the amount of...
screenshots!
Its still visible that this is WIP(not-UVed parts etc) but I dare say the environment is getting close to finished. Enjoy!