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Re: RAS Prosecutor: Hangars

Posted: Tue Apr 26, 2011 2:30 pm
by agentsmith38
AQT wrote:
Anakin wrote:would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound? :D
:funny2:

I think that sounds wonderful

Re: RAS Prosecutor: Hangars

Posted: Tue Apr 26, 2011 2:37 pm
by THEWULFMAN
agentsmith38 wrote:
AQT wrote:
Anakin wrote:would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound? :D
:funny2:

I think that sounds wonderful


I Concur :plokoon:

That sound sweet, can you give the units the ability to go prone too? :P

Re: RAS Prosecutor: Hangars

Posted: Tue Apr 26, 2011 3:10 pm
by DarthD.U.C.K.
no! we thought was was too boring, we made them walk on their hands instead of proning!
Hidden/Spoiler:
and of course they hold the weapons like sebulba with the feet for authencitys sake!

Re: RAS Prosecutor: Hangars

Posted: Tue Apr 26, 2011 3:45 pm
by Fiodis
Ah, so you weren't serious. :P

Re: RAS Prosecutor: Hangars

Posted: Wed Apr 27, 2011 4:40 am
by DarthD.U.C.K.
well, i dont know about AQT, but i was:
Hidden/Spoiler:
Image

Re: RAS Prosecutor: Hangars

Posted: Wed Apr 27, 2011 4:53 am
by THEWULFMAN
Oh awesome, new animations! :P

Now we need a sebulba model, I will get my team right on it! :yes: :lol:

Re: RAS Prosecutor: Hangars

Posted: Wed Apr 27, 2011 7:10 am
by skelltor
DarthD.U.C.K. wrote:well, i dont know about AQT, but i was:
Hidden/Spoiler:
Image
XD nice

Re: RAS Prosecutor: Hangars

Posted: Wed Apr 27, 2011 8:36 am
by Anakin
AQT wrote:
Anakin wrote:would be great if ventress had an destroyable double lightsaber
Hmm, great idea! I think I will definitely do that. And while I'm at it, I'll make the Obiwan unit the only unit that can destroy her lightsaber for authenticity's sake! How does that sound? :D
that sounds awesome
DarthD.U.C.K. wrote:well, i dont know about AQT, but i was:
Hidden/Spoiler:
Image
:lol:

pls not too proned

Re: RAS Prosecutor: Hangars

Posted: Sat May 07, 2011 12:42 am
by AQT
Update: Here's a rundown of the current available modes so far (now with Dark Times II: Rising Son support):
Hidden/Spoiler:
[list][*]CW Extraction
[*]CW TDM
[*]GCW TDM
[*]DT TDM
[*]CW 2-Flag CTF
[*]GCW 2-Flag CTF
[*]DT 2-Flag CTF
[*]CW Hunt
[*]GCW Hunt
[*]DT Hunt
[*]GCW Hero Assault
[*]DT Hero Assault
[*]GCW Hero CTF
[*]DT Hero CTF[/list]
That's 14 missions for you. More might be added, if I can think of something...

Also: Re: http://www.gametoast.com/forums/viewtop ... 91#p445091
DarthD.U.C.K. wrote:most models and UVs are finished now and the ggameplayrelated things are done so there will be an alphatest in about two weeks with a few selected people.
So those two weeks are now finally here! Selected alpha testers, please be sure to check your inboxes for the PM with the download link in a few hours. :)

Re: RAS Prosecutor: Hangars

Posted: Mon May 09, 2011 3:17 am
by Jaspo
During alphatest, I took a number of xfire screenies to help point out various issues, but didn't put them online because I assume you don't necessarily want such things floating freely in cyberspace. How should I go about presenting my findings to you?

Re: RAS Prosecutor: Hangars

Posted: Mon May 09, 2011 3:26 am
by DarthD.U.C.K.
you can upload the pictures on a hosting site and send us the links vie pm or xfire

Re: RAS Prosecutor: Hangars

Posted: Mon May 09, 2011 10:46 am
by Anakin
yeah sounds good so far. i hope there will be some new pics soon

Re: RAS Prosecutor: Hangars

Posted: Mon May 09, 2011 6:33 pm
by modmaster13
Very impressive. :shock:

Re: RAS Prosecutor: Hangars

Posted: Fri May 27, 2011 6:44 pm
by clonecommandomerc
this map looks awesome and so do the units! cant wait till its done :yes:

Re: RAS Prosecutor: Hangars

Posted: Mon May 30, 2011 10:55 pm
by The Nasal Abyss
I really do hope you are planning on releasing those commandos......

(*Hint* *Hint*)

Re: RAS Prosecutor: Hangars

Posted: Mon May 30, 2011 11:20 pm
by THEWULFMAN
The Nasal Abyss wrote:I really do hope you are planning on releasing those commandos......

(*Hint* *Hint*)

D.U.C.K. will release the commando models after the map has been released.

Re: RAS Prosecutor: Hangars

Posted: Tue May 31, 2011 3:09 pm
by Fiodis
THEWULFMAN wrote:
The Nasal Abyss wrote:I really do hope you are planning on releasing those commandos......

(*Hint* *Hint*)

D.U.C.K. will release the commando models after the map has been released.
How do you know?

Re: RAS Prosecutor: Hangars

Posted: Tue May 31, 2011 8:55 pm
by THEWULFMAN
Fiodis wrote:
THEWULFMAN wrote:
The Nasal Abyss wrote:I really do hope you are planning on releasing those commandos......

(*Hint* *Hint*)

D.U.C.K. will release the commando models after the map has been released.
How do you know?

I was told by Lagomorphia who had asked D.U.C.K. when we talking about my TCW Style Commandos in my mod, which I will use D.U.C.K.'s models when he releases them.

Re: RAS Prosecutor: Hangars

Posted: Tue May 31, 2011 9:23 pm
by The Nasal Abyss
I was just asking because these commandos are the best un-professionally made player models in the BF modding community ever, and I want em'!

If you don't agree with this statement, get your eyes checked ;)

Re: RAS Prosecutor: Hangars

Posted: Thu Jun 09, 2011 3:33 pm
by ANDEWEGET
We, the RAS Prosecutor Team, have, in unison, decided to do our best at trying to half the amount of lazyness and triple the amount of...screenshots!
Hidden/Spoiler:
Image
Image
Its still visible that this is WIP(not-UVed parts etc) but I dare say the environment is getting close to finished. Enjoy!