Page 1 of 1

BF2_ModTools starting problem [Solved]

Posted: Tue Apr 12, 2011 11:50 am
by MandeRek
I get the following messag:

This blabla can't be started because binkw32.dll can't be found. Reinstalling this blabla might solve the problem.

I though maybe because it can't find my LucasArts folder? The game itself runs fine...

Re: BF2_ModTools starting problem

Posted: Tue Apr 12, 2011 11:54 am
by THEWULFMAN
FAQ wrote:Question - I have the CD version of SWBF2 and I get a binkw32.dll error when trying to launch the BF2_modtools.exe, what's wrong?
Answer - The BF2_modtools.exe is the debug executable, copy it from C:\BF2_ModTools and paste it in the same folder as your BattlefrontII.exe, usually:
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData
then you can launch BF2_modtools.exe and play your map then exit or let it crash to generate a BFront2.log located in that same folder.
If you have the DVD version check THIS LINK for a DVD version of BF2_modtools.exe

Re: BF2_ModTools starting problem

Posted: Tue Apr 12, 2011 12:45 pm
by MandeRek
Man I feel stupid. Thanks, this can be locked!

Re: BF2_ModTools starting problem

Posted: Tue Apr 12, 2011 12:55 pm
by THEWULFMAN
MandeRek wrote:Man I feel stupid. Thanks, this can be locked!

Not stupid, anyway,your welcome.
:plokoon: :themoreyouknow: