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Re: Enviro-Packs
Posted: Wed Feb 10, 2010 12:50 am
by Sky_216
While I'm definitely making pine trees, that one is (a) very complex and (b) I've got a bunch of ref pics already.
Update on the fungus pack - a stacked shroom and pom-pom tree.
Re: Enviro-Packs
Posted: Wed Feb 10, 2010 8:26 am
by Delta-1035
Looks good.

Re: Enviro-Packs
Posted: Wed Feb 10, 2010 11:34 am
by swado95
ok cool. nice work
Re: Enviro-Packs
Posted: Fri Feb 12, 2010 1:15 am
by Sky_216
Mushroom Pack released!
forums/viewtopic.php?f=64&t=22144&p=380485#p380485
Unsure whats next, probably "alien" plants or pine trees. Or possibly rocks.
Re: Enviro-Packs
Posted: Fri Feb 12, 2010 3:09 am
by genaral_mitch
Or, you didn't have this one in the poll... pitcher bushes and any other carivoreous bush.
Re: Enviro-Packs
Posted: Fri Feb 12, 2010 4:19 am
by Sky_216
genaral_mitch wrote:Or, you didn't have this one in the poll... pitcher bushes and any other carivoreous bush.
Sorry if this wasn't clear........the poll question should be is "of the following
three which would you like to see?"
Re: Enviro-Packs
Posted: Fri Feb 12, 2010 10:52 pm
by genaral_mitch
Skyhammer_216 wrote:genaral_mitch wrote:Or, you didn't have this one in the poll... pitcher bushes and any other carivoreous bush.
Sorry if this wasn't clear........the poll question should be is "of the following
three which would you like to see?"
Oh well, the closest thing to "alien" plants would be pitcher bushes.
Re: Enviro-Packs
Posted: Sat Feb 13, 2010 12:36 am
by swado95
Well depends if there more realistic rocks then cyrstals but if not pines all the way.
Re: Enviro-Packs
Posted: Sun Feb 14, 2010 1:37 pm
by Fiodis
genaral_mitch wrote:Skyhammer_216 wrote:genaral_mitch wrote:Or, you didn't have this one in the poll... pitcher bushes and any other carivoreous bush.
Sorry if this wasn't clear........the poll question should be is "of the following
three which would you like to see?"
Oh well, the closest thing to "alien" plants would be pitcher bushes.
Right, because all "alien" plants
have to have giant bulbs and venom.
"Alien", you must realize, is an
extremely broad term.
Re: Enviro-Packs
Posted: Mon Feb 15, 2010 11:50 am
by Eaol
Fiodis wrote:genaral_mitch wrote:Skyhammer_216 wrote:genaral_mitch wrote:Or, you didn't have this one in the poll... pitcher bushes and any other carivoreous bush.
Sorry if this wasn't clear........the poll question should be is "of the following
three which would you like to see?"
Oh well, the closest thing to "alien" plants would be pitcher bushes.
Right, because all "alien" plants
have to have giant bulbs and venom.
"Alien", you must realize, is an
extremely broad term.
Very true, Fiodis. Very true.
Re: Enviro-Packs
Posted: Mon Feb 15, 2010 12:42 pm
by Hawk
the trees looks very nice.

Re: Enviro-Packs
Posted: Tue Feb 16, 2010 7:28 pm
by Sky_216
Crystals released with some rocks too.
forums/viewtopic.php?f=64&t=22144&p=380485#p380485
I know it got the least votes but it took all of an hour to make.
Alien plants are taking longer - may even animate a few of them for XSI practice.

Re: Enviro-Packs
Posted: Tue Feb 16, 2010 7:36 pm
by lucasfart
I don't know if you want to try this but making a set of rock props might be good. know there are some in the stock assets and they are easy to make, but they work really well in maps and its good to have some variety......just an idea
Re: Enviro-Packs
Posted: Tue Feb 16, 2010 7:38 pm
by Sky_216
lucasfart wrote:I don't know if you want to try this but making a set of rock props might be good. know there are some in the stock assets and they are easy to make, but they work really well in maps and its good to have some variety......just an idea
Sorry, did you not
read the previous post?
Skyhammer_216 wrote:Crystals released with some rocks too.
Re: Enviro-Packs
Posted: Tue Feb 16, 2010 7:42 pm
by lucasfart
Oops, sorry about that. i just skimread your post, and since all i expected were crystals, they were all i noticed

Re: Enviro-Packs (4)
Posted: Fri Feb 26, 2010 8:56 am
by Sky_216
Update regarding next pack major it'll probably be miscellaneous (ie including lots of stuff that doesn't have a constant theme, such as a single tree of a certain theme) and won't be released for a while.
I'll show some pics of some of the things included soon (quite a few are in xsi but not ingame), but here's a few of the things it'll contain:
Leathery orange "alien" plants.
Some generic deciduous trees
A giant desert tree or two.
Slum buildings/props (raxus prime anyone

).
Re: Enviro-Packs (4)
Posted: Sun Feb 28, 2010 10:53 am
by B-1Burt
I'm liking the enviro-packs, good idea(s).
The mushrooms look like something from a Dr. Suess book. Not that, that's a bad thing, I personally like them.
Re: Enviro-Packs (4)
Posted: Sun Feb 28, 2010 7:24 pm
by CodaRez
Skyhammer_216 wrote:
Slum buildings/props (
tatooine anyone

).
Fixed

Re: Enviro-Packs (4)
Posted: Mon Mar 01, 2010 6:35 am
by Sky_216
CodaRez wrote:Skyhammer_216 wrote:
Slum buildings/props (
tatooine anyone

).
Fixed

Ummm..........no?
Re: Enviro-Packs (4)
Posted: Mon Mar 01, 2010 7:10 am
by CodaRez
Skyhammer_216 wrote:CodaRez wrote:Skyhammer_216 wrote:
Slum buildings/props (
tatooine anyone

).
Fixed

Ummm..........no?
Well honestly u don't see slums around raxus prime dont ya (well, if u think lots of metal junk conviniently magnetised that way is....)
Tat i believe is a better player, or some other backwater planet.
(but if its raxus prime.....just include a droids head k

)