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Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Thu Dec 01, 2011 10:04 pm
by ARCTroopaNate
Exactly. And BTW this is the way it is in my mod and that's the way it's gonna stay. It's heavy damage and fires slowly. At first I sucked at it too but after working on the mod for over a week I become a butt-kicking beast with that gun.

EDIT: Yay, 10 downloads!

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Fri Dec 02, 2011 8:47 pm
by ZaxusFett
when your done fixing the bugs and stuff can you post a link please

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Sat Dec 03, 2011 1:40 am
by ShadowWing
TEST wrote:when your done fixing the bugs and stuff post a link asap
You can't just tell him what to do.
It's his mod, and he gets to decide the release dates and such for everything.

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Sat Dec 03, 2011 10:29 am
by ARCTroopaNate
No, it's alright ShadowWing, and TEST I am sorry but I've been very sick the past week and this weekend by dad is putting me under Imperial rule so I can catch up on all my studying and Homework. I haven't been able to do any modding but I will post version 1.1 ASAP which will probably be next weekend if I start feeling better.

1.1 Patch
Will add it to 8 more stock maps
Geonosis (Phase 1 Clones)
Death Star
Dagobah
Mos Eisley
Mustufar
Jabba's Palace
Polis Massa
Tantive IV
and I will fix all bugs (weird skins, floating icons, muzzle flashes, foriegn localizations and maybe add/change some sounds)

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Sat Dec 03, 2011 2:38 pm
by ZaxusFett
No problem nate i've been sick all week also.

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Sat Dec 03, 2011 3:32 pm
by ARCTroopaNate
Sick buddies! :thumbs: I'm starting to feel a bit better now. About to have some soup for lunch.

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Tue Dec 20, 2011 9:51 am
by ZaxusFett
How is the progress nate?

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Tue Dec 20, 2011 5:00 pm
by ARCTroopaNate
Slow. Been extremely busy. Going to be able to work on it during my Christmas break which starts on Friday. Sorry for the lack of updates. 1.0 is almost done thought. Will probably be released Thursday or Friday Night.

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Tue Dec 20, 2011 5:35 pm
by ShadowWing
ARCTroopaNate wrote:Will probably be released Thursday or Friday Night.

That's great to hear! Nice to know that you'll be done with a non-beta version soon. :D

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Tue Dec 20, 2011 6:20 pm
by ZaxusFett
Oh my christmas break started last friday :P

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Tue Dec 20, 2011 7:09 pm
by ARCTroopaNate
Me Jelly... :x Where do you live? I live in Virginia and we have a longer summer break but shorter winter and spring breaks.

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Tue Dec 20, 2011 7:27 pm
by ZaxusFett
South carolina and my spring break is only a week and my summer break is 2 months

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Fri Dec 23, 2011 11:24 pm
by ARCTroopaNate
VERSION 1.0 Released

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http://www.gamefront.com/files/21155962/CLM+1.0.zi
Hidden/Spoiler:
README
Version 1.0 changelist
Added all stock land Maps (except Hoth and Endor)
Buffed up all Award Weapons a bit (mainly rifle and shotgun)
Changed Heavy Trooper Skin
Added in Phase 1 Troopers (Jabba's Palace, Kamino, Geonosis, Naboo, Yavin IV)
Changed Weapon muzzleflashes
Fixed Sniper's turret
Took out ARC Sniper Unit
Made new AT-TE and fighter skins
Unit names (blahblahblah killed -----) it now says names of clone troopers instead of the stupid
(blahblahblah killed Alpha 983)
Working on a custom Shell!

Hello there earthlings, I present to you this gift, this mod. Happy Holidays!

Screeny link. http://www.xfire.com/profile/arctroopan ... ots/swbf2/

CREDITS
This mod would not have been possible without.

Majin Revan - For Clone Commando DC-17 ICWS Sniper Rifle Model
Darth D.U.C.K - For DC-17 Hand Blaster Model
Pahricida - For the Custom DC-15A, DC-17 and WESTAR Blasters
wazmol69 - For exporting the DC-15A model to Battlefront II without a single polygon or UV lost.
Rekubot - For resizing the DC-15A rifle and adjusting the grip.
Icmember - For AT-RT Driver
Forcemaster - For his TCW Clone Models

You may use my Republic side in this mod in any of your maps but please do not
edit it.

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Fri Dec 23, 2011 11:34 pm
by Cerfon Rournes
Downloading. :)
EDIT
Nice job! It has some nice rep side changes, along with a pretty solid shell. :thumbs:

Re: ARC_Troopa_Nate's 501st Clone Legion Mod

Posted: Sat Dec 24, 2011 2:08 pm
by ARCTroopaNate
Thanks! :) The Version 1.1 Patch can hopefully be released some time next month, expect late January.
Hidden/Spoiler:
Version 1.1 Patch
Fix First-Person-Models
Fix Floating Weapon Icons
Finish working on the Shell
Adding my mod to the land Republic Campaign maps.

Re: VERSION 1.0 Released [ATN] 501st Clone Legion Mod

Posted: Thu Jan 05, 2012 9:48 pm
by ZaxusFett
Btw could you change the color of the sniper cause pinkish redish doesnt look real eh whats the word im looking for :cpu: :clone:

Re: VERSION 1.0 Released [ATN] 501st Clone Legion Mod

Posted: Thu Jan 05, 2012 10:04 pm
by ShadowWing
It says "File not found."

Re: VERSION 1.0 Released [ATN] 501st Clone Legion Mod

Posted: Thu Jan 05, 2012 10:25 pm
by ZaxusFett
ShadowWing wrote:It says "File not found."
File has been found http://www.gamefront.com/files/21054238 ... Legion_Mod_ :D

Re: VERSION 1.0 Released [ATN] 501st Clone Legion Mod

Posted: Thu Jan 05, 2012 11:20 pm
by ARCTroopaNate
^That is the old version. The new version will be re-uploaded.

NEW LINK: http://www.gamefront.com/files/21155962/CLM+1.0.zip

Re: VERSION 1.0 Released [ATN] 501st Clone Legion Mod

Posted: Fri Jan 06, 2012 8:44 am
by ZaxusFett
ARCTroopaNate wrote:^That is the old version. The new version will be re-uploaded.

NEW LINK: http://www.gamefront.com/files/21155962/CLM+1.0.zip
Is that the 1.1 or still 1.0?