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Re: Ryloth : Canyon
Posted: Sun Jun 28, 2009 8:27 pm
by Nova Hawk
DEVISS-REX wrote:Commander_Keller wrote:some at-te skins:
great

, but a few dark more to be better

Agreed.
Re: Ryloth : Canyon
Posted: Mon Jun 29, 2009 10:04 am
by B.I.G_Cookie
Nova Hawk wrote:DEVISS-REX wrote:Commander_Keller wrote:some at-te skins:
great

, but a few dark more to be better

Agreed.
It looks perfect as it is now!

Great skin.
The lighting on Ryloth is a bit darker so I guess it will look more different ingame.
Re: Ryloth : Canyon
Posted: Mon Jun 29, 2009 12:18 pm
by Skipper 24
Green AT-TE

. This is going to be awesome.
Re: Ryloth : Canyon
Posted: Wed Jul 01, 2009 4:11 am
by B.I.G_Cookie
A small update
The main Caynon is bigger now and there is more place for vehicles.
I edited the CIS base at the end of the tunnel. The base is bigger now and looks more movielike.
I fixed the floating turret bug of the ARC-Laat
I will make the second Canyon now and I will add a small tunnel system. I guess I will use scaled down tunnels from the Naboo Sewers assets.
EDIT:
A inagme pic of the ATTE
Re: Ryloth : Canyon
Posted: Wed Jul 01, 2009 11:18 am
by Nova Hawk
Very nice, Cookie! This map is really coming along.

Re: Ryloth : Canyon
Posted: Wed Jul 01, 2009 11:24 am
by B.I.G_Cookie
Thanks.
Crashed AT-TE with somed dead clones.
Thanks to Delta-1035 to reupload them.
Re: Ryloth : Canyon
Posted: Wed Jul 01, 2009 11:28 am
by philomen
This map is going to be sooooo cool!
I love the dead clones near the at-te

Re: Ryloth : Canyon
Posted: Wed Jul 01, 2009 12:24 pm
by Delta-1035
They looks very nice. I love every map that has those dead clones, good job!
Re: Ryloth : Canyon
Posted: Wed Jul 01, 2009 1:10 pm
by B.I.G_Cookie
Thank you guys.

Re: Ryloth : Canyon
Posted: Fri Jul 03, 2009 2:48 am
by DarthSlim
Wow, this map looks awesome, nice job! If you ask me, the more Clone Wars maps people make, the better.

Re: Ryloth : Canyon
Posted: Sun Jul 05, 2009 12:50 am
by B-1Burt
Wow, a lot of very visible improvement, not that it was bad before, now it
really looks good. It did look like one of those dead clones was stuck in the ground, but I do think they're a nice touch. Really coming along here, keep it up!

Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 2:05 pm
by B.I.G_Cookie
Ok Small Update:
The first tunnel is done.
Im going to add a second one.
Going to add some dead clones and some damaged droids to the tunnels.
You can reach the inner part of one of the Cantinas through the tunnels.
More pics coming soon.

Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 2:22 pm
by Delta-1035
Love the tunnel.

Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 2:25 pm
by Xavious
B.I.G_Cookie wrote:You can reach the inner part of one of the Cantinas through the tunnels.
Based on that screenshot, no you can't. Unless you're Yoda.
Nice tunnel reskins, though.
Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 2:27 pm
by Nihillo
Ooooh a not-so-secret passage.

I see a whole on the left there, you can actually see the outside through it, I'm sure you are going to close it later, though.
Nice tunnels and nice overall progress; I haven't posted on this thread for a while, but I'm still watching it and I like what you're doing, great job, Big Cookie!
Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 2:28 pm
by Delta-1035
Xavious wrote:
Based on that screenshot, no you can't. Unless you're Yoda.
That was my initial thought too, or something very similar.

Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 2:31 pm
by Slamdance
This map is shaping up to be awesome, you can really see the improvements coming together.

Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 2:41 pm
by Darth_Spiderpig
Xavious wrote:Based on that screenshot, no you can't. Unless you're Yoda.
Or you just have to roll under it
Looks good, nice work Cookie

Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 3:13 pm
by B.I.G_Cookie
Thanks guys.
Most tunnel holes are fixed.
I added some dead clones and droids.
The tunnels are still very empty.
You can enter the cantina now.
Small Info
To do:
- reskinn the terrain and nearly all props
[done]
- add local sides ( Twi'leks )
- add custom sides
- add missing sounds
- place some more objects
[ nearly done ]
- add more effects
[nearly done ]
- terrain editing
[ nearly done ]
The map progress is something about 85 - 90%
side progress 0 %
Re: Ryloth : Canyon
Posted: Wed Jul 08, 2009 3:41 pm
by DarthSlim
Looking good, looking good. Although if you ask me, the blood on the clone troopers is a bit much. You don't usually see blaster weapons cause a lot of blood.