New animationbank
Posted: Sun Jul 27, 2008 5:04 pm
This might be the XSI skelleton, but i found it more modding since i know the XSI part is good.
I made a char with a new skel. I made an working anim for EVERY asset/stock anim there is, so to replace it. No munge errors, no ingame errors in BFront2.log, and no anim errors in ZenAsset or BinMunge.. Still, after loading, ctd.. Remove him and no crash. I made it skelletonname and the basepose munged alone as skelletonlowres.. What the hack am i missing?!
I made a char with a new skel. I made an working anim for EVERY asset/stock anim there is, so to replace it. No munge errors, no ingame errors in BFront2.log, and no anim errors in ZenAsset or BinMunge.. Still, after loading, ctd.. Remove him and no crash. I made it skelletonname and the basepose munged alone as skelletonlowres.. What the hack am i missing?!