Code: Select all
CreateEntity("cis_hero_darthmaul", destination, "maul")
SetProperty("maul", "Team", 2)Moderator: Moderators

Code: Select all
CreateEntity("cis_hero_darthmaul", destination, "maul")
SetProperty("maul", "Team", 2)
Code: Select all
Ambush(pathName, numDudes, fromTeam, aiDamageThreshold)
You can't.Noobasaurus wrote:But how can I set the class of the unit(s) being spawned?