Hardpoint trouble
Posted: Sat Feb 09, 2008 4:58 pm
i made a set of claws in xsi, but i dont know, where to set the hp_active. i imported the claws to a scene, to put them on the grounddummy. i tryed to make a new null and put it on the place of the hp_weapons, but it wasnt working. how can i put the hardpoiunt on the right place? (copy coordinates from hp_weapons isnt working)