Unit as a Prop = Blob? [Solved]
Posted: Thu Nov 29, 2007 6:49 pm
I'm trying to turn some units into props (maybe animated eventually using Snork's tutorial, but just normal props for starters...)
This is what happens:

The .odf:
Any ideas? 
This is what happens:
The .odf:
Code: Select all
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "all_inf_luke.msh"
[Properties]
GeometryName = "all_inf_luke"