Page 21 of 21

Re: Christophsis Battle (Crystal City)

Posted: Sat May 30, 2009 6:41 pm
by JackTHorn
Downloading Crystophsis. I've been following this thread... the map looks GREAT so far. =)

As for Teth, why not make the AT-TE stationary, as in just have it basically glued to the side of the cliff? Just a highly detailed protrusion that can be entered / manned, almost like a turret. And rather than doing the whole length of the cliff from ground to monastery, you could just have the top portion of the cliff, with the rest below a certain point activating the falling-and-dying sequence... the cliff could just be like a quarter of the map, with the rest in front of and inside the monastery.

Re: Christophsis Battle (Crystal City)

Posted: Mon Jun 01, 2009 12:53 pm
by ForceMaster
Thanks for your advice buddy, but I will not concentrate on that map until I finish Christophsis. but perhaps not the plateau of the monastery.

EDIT . OFF TOPIC:

Do any of you know how to correctly add Asajj Ventress? I have the file Asj.lvl but do not know how that works. follow the steps in the README file but it does not work for me. :( is for Teth...