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endor trees ingame look weird.

Posted: Sun Nov 05, 2006 9:51 am
by wazmol
in my map i am trying to place end_prop_tree and when i place it (bearing in mind i copied the whole Endor folder over apart from world1) and when i munge and play the trees have big black blobs where the branches depart:

i have a picture here:


Image

anyone please help me, i need it for my next map this is just a test map to see if it works

RE: endor trees ingame look weird.

Posted: Sun Nov 05, 2006 10:37 am
by Rekubot
Open up the MSH file for the trees you put in and search for 'tga'. Make sure that every texture that shows up is in your world folder. Then, open up the tree's ODF file. Make sure that all attached ODFs and effects are also in your world folder. This problem almost always happens to me the first time round because I forget to copy certain files over.

RE: endor trees ingame look weird.

Posted: Sun Nov 05, 2006 12:30 pm
by Hebes24
You are missing the Branch/leaf Texture/msh. make sure you have all of the files mentioned in the tree's odf in the correct folders.

RE: endor trees ingame look weird.

Posted: Sun Nov 05, 2006 1:30 pm
by wazmol
okay, but the thing is that i copied over the whole Endor folder, so theres nothing i could of missed out? thanks

Posted: Sun Nov 05, 2006 1:41 pm
by Pi314
maybe something in the common folder?

Posted: Sun Nov 05, 2006 2:17 pm
by Xavious
The texture may be in the world1 folder.

Posted: Sun Nov 05, 2006 3:32 pm
by wazmol
i will try this in a little while

thanks guys