[TSUP] Part 1: Weapons
Posted: Fri Oct 29, 2010 8:54 am
Hi GTers,
I meet you... The SketchUp Project (TSUP)!
Author: Helkaan
State: WIP; Need peoples for convertion and suggestions
Objective: Get SketchUp models ingame
Software used: Google SketchUp+XSI+CrossWalk+BF2
Ressources: SketchUp textures: stowk BF1/BF2 textures, hand-made textures
Parts: Part 1: Weapons; Part 2: Props; Part 3: Worlds
Release date:
Part 1: Weapons
My objective with this is getting many SketchUp models in BF2.
How to? Easy:
1. I made the model in SketchUp
2. Someone convert it
3. When there are all models needed, I make a mod which replace stock weapons with TSUP weapons
4. I release it
So, we can get a mod with these.
WIP screenshots:
Contribution:
I need some modders who have XSI or Mod Tool, for exporting models to .msh
Question, comments
, flames
, Jawas
?
I meet you... The SketchUp Project (TSUP)!
Author: Helkaan
State: WIP; Need peoples for convertion and suggestions
Objective: Get SketchUp models ingame
Software used: Google SketchUp+XSI+CrossWalk+BF2
Ressources: SketchUp textures: stowk BF1/BF2 textures, hand-made textures
Parts: Part 1: Weapons; Part 2: Props; Part 3: Worlds
Release date:
My objective with this is getting many SketchUp models in BF2.
How to? Easy:
1. I made the model in SketchUp
2. Someone convert it
3. When there are all models needed, I make a mod which replace stock weapons with TSUP weapons
4. I release it
So, we can get a mod with these.
WIP screenshots:
Hidden/Spoiler:
I need some modders who have XSI or Mod Tool, for exporting models to .msh
Question, comments