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Doors, closed, permanently

Posted: Fri Nov 28, 2008 9:11 pm
by fiddler_on_the_roof
How do I make it so that the doors that I use in a map are closed permanently and don't open when you walk by them?






Sorry if the topic was already addressed, but I've been looking for it and have found nothing.
:?

Re: Doors, closed, permanently

Posted: Fri Nov 28, 2008 9:22 pm
by FragMe!
Try commenting these lines (or thier equivalent for what ever door you are using)

AnimationName = "pol1_prop_door"

Animation = "open"

AnimationTrigger = "hp_door 3.0"