Tur_bldg_laser is unbuilt when game starts?

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Alpha-17
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Tur_bldg_laser is unbuilt when game starts?

Post by Alpha-17 »

Hi
Everytime I place the tur_bldg_laser it only appears like this :
Image
And If I place the tur_bldg_chaingun it doesn't appear anywhere -- I wrote them into the .lua ... Could anyone help me ?

--THX for help, Alpha-17
Darth_Z13
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RE: Tur_bldg_laser ??

Post by Darth_Z13 »

That's the build-able object thing. :P

Play as an engineer and get out your Fusion Cutter. You can build it. ;)

Also, I believe there is a way to build the turret right away with the LUA, but I'm not on my modding computer so I can't check. ;)
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AceMastermind
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Spawn a turret from a vehicle spawn

Post by AceMastermind »

You can also spawn built turrets using a vehicle spawn in ZE and entering the name of whatever built turret you want to spawn and for which team.
Alpha-17
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Post by Alpha-17 »

Ok I thought this could be the build-able thing, too, but in my level (and on the screen) it hasn't this little green thing hovering over it.
I would like to build the finished turret because in my level nobody has a fusion cutter ... I should give somebody one now :roll: Do the bots automatically build it ?
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Maveritchell
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Post by Maveritchell »

For the chaingun you need to use tur_bldg_built_chaingun. Not sure why the tur_bldg_laser does that, but you can use one of the tur_bldg_built's .odfs and just change the ordnance to whatever ordnance tur_bldg_laser uses.
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