Scripts

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Thunder
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Scripts

Post by Thunder »

When I go to C:\BF2_ModTools\data_$*#\Common\scripts\$*# and open up the file $*#c_con.lua and i edit that scipt and when i munge the lvl then make a Addon of the Lvl what i edited in the Script does not appear?
:bobba:
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RE: Scripts

Post by Darth_Z13 »

Are you munging with the 'Common' checkbox checked? :)
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Thunder
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RE: Scripts

Post by Thunder »

for me i just check everything then i do 1 munge
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Post by MercuryNoodles »

What kind of changes did you make? Some changes are a lot more noticeable than others.
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Thunder
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Post by Thunder »

a while ago i edited the Rep JetTrooper's ODF and TGA along with some of my secret wepaons i have made (will save the release of these weapons untill E0S) also with the edited REP side i sent to the LUA file and Changed the Hero to Clocked Anakin ,also added a local CP
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Post by [RDH]Zerted »

Unless you have changed everything, you should not munge everything. Do a full clean.
You are saying $*# to hide the real name of your map correct?

Did you initially create your map for CIS vs REP conquest or are you attempting to add that mode after your map was created?
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Post by Thunder »

Yes i do not want to revell the map just yet and Thank You Now It's Working
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