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Unexplained crashing [Solved]

Posted: Mon Jun 30, 2014 11:23 pm
by TWINKEYRUNAWAY
Hello guys. I have this re-occuring problem that I cant seem to figure out. When I load my mod it seems to crash immediaitly after the loadscreen passes.
This was not the case the other night where it was working perfectly and no other changes were made since that night.I tried running it through the mod tool
exe and i get nothing telling me what the error is and just like the regular launcher, it crashes after I try to load my mod after the load screen. I tried reverting
my changes(which really didnt change anything except a slight damageincrease to a weapon) and yet this keeps happening. Below is the log and maybe it would
be more helpful to more experienced eyes. Any kind of help would be much appreciated.

BFII log
http://www.mediafire.com/view/75qoavsc8 ... Front2.log

Re: Unexplained crashing

Posted: Tue Jul 01, 2014 12:07 am
by Noobasaurus
So first off I would recommend raising the SoldierAnimation memory pool. Then you see that you're plagued with all of these red memory pool errors. Try to raise these. However, I don't think that you can raise them all, since any red memory pool is usually an in game limit. Do you have a lot of units?

Re: Unexplained crashing

Posted: Tue Jul 01, 2014 12:22 am
by TWINKEYRUNAWAY
its five units per team, smaller than vanilla battlefront II's roster per team. I didnt make any changes to the roster which is very odd.

Re: Unexplained crashing

Posted: Tue Jul 01, 2014 9:06 am
by Locutus
Any last-minute changes on the HUD?

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HUDManager.cpp(619)
HUD unable to find HUD element type 0x16ce484a


sounds suspicious to me.

Re: Unexplained crashing

Posted: Tue Jul 01, 2014 10:23 am
by Marth8880
Locutus wrote:Any last-minute changes on the HUD?

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HUDManager.cpp(619)
HUD unable to find HUD element type 0x16ce484a


sounds suspicious to me.
That error comes shipped with the game and can be ignored. I'm pretty sure it's unfixable anyways.

Re: Unexplained crashing

Posted: Tue Jul 01, 2014 1:27 pm
by Teancum
Comment out each unit until there's just one loaded on each side. If it loads, uncomment one, test, repeat until you find the culprit. It doesn't crash during loading itself, which means that there are no physical errors in your sides or map lvls. But a crash just before/at/after the spawn screen typically points to an ODF error. :thumbs:

Re: Unexplained crashing

Posted: Tue Jul 01, 2014 5:35 pm
by TWINKEYRUNAWAY
Teancum wrote:Comment out each unit until there's just one loaded on each side. If it loads, uncomment one, test, repeat until you find the culprit. It doesn't crash during loading itself, which means that there are no physical errors in your sides or map lvls. But a crash just before/at/after the spawn screen typically points to an ODF error. :thumbs:
You are a genius! Thank you so much Teancum. For a second I thought I was going to have to go through the hassle of re-making my world folder and pain-stakingly dragging and droping the original files to see what the problem would be. Turns out the imp sniper was the culprit after I munged a few times with the advice given. I really wish I could give you more than my thanks sir.