Munging errors

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
BobTheHunted
3rd Warning
3rd Warning
Posts: 33
Joined: Fri Oct 19, 2012 11:27 pm
Projects :: No Mod project currently.
Games I'm Playing :: none yet
xbox live or psn: No gamertag set

Munging errors

Post by BobTheHunted »

I'm not sure if these errors could cause a crash, but my map is crashing and since i don't have a CD copy i just have to guess the problem. Could these errors cause my map to crash? FIX?!?!??!? I do realize how large this error is so... any help would be appreciated.
Hidden/Spoiler:
ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
1 Errors 0 Warnings

WARNING[PC_modelmunge msh\rep_inf_jettrooper.msh]:rep_inf_jettrooper has 2379 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\all_inf_luke.msh]:all_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:rep_inf_aaylasecura has 1597 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_arctrooper.msh]:rep_inf_arctrooper has 2031 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_clonecommander.msh]:rep_inf_clonecommander has 1560 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3anakin.msh]:rep_inf_ep3anakin has 2900 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3armoredpilot.msh]:rep_inf_ep3armoredpilot has 2193 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3cloakedanakin.msh]:rep_inf_ep3cloakedanakin has 3896 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3heavytrooper.msh]:rep_inf_ep3heavytrooper has 2280 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3jettrooper.msh]:rep_inf_ep3jettrooper has 2368 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3obiwan.msh]:rep_inf_ep3obiwan has 2936 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3sniper.msh]:rep_inf_ep3sniper has 4737 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3spacepilot.msh]:rep_inf_ep3spacepilot has 1797 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3trooper.msh]:rep_inf_ep3trooper has 1963 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_feluciatrooper.msh]:rep_inf_feluciatrooper has 1364 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_kiadimundi.msh]:rep_inf_kiadimundi has 1713 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_luke.msh]:rep_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_macewindu.msh]:rep_inf_macewindu has 2866 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot.msh]:rep_inf_pilot has 2418 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot_low1.msh]:rep_inf_pilot_low1 has 1060 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_trooper.msh]:rep_inf_trooper has 1807 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_yoda.msh]:rep_inf_yoda has 2283 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_weap_inf_chaingun.msh]:rep_weap_inf_chaingun has 1178 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 35 Warnings

WARNING[PC_modelmunge msh\tat3_bldg_jabba.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\tat3_bldg_jabba.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\tat3_bldg_jabba.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\tat3_bldg_jabba.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\tat3_bldg_rancor.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\tat3_bldg_rancor.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\tat3_prop_CZ1droid_parts.msh]:tat3_prop_CZ1droid_parts has 1588 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 7 Warnings

soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\all_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\all_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\cis_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\cis_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\cor_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\cw_music.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\dea\streams\Objective_VO\IODEA0010.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\dea_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\dea\streams\Objective_VO\IODEA0010.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\dea_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\dea_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\dea_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\desert_battlechatter_vo\jawa_01.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\des_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\desert_battlechatter_vo\jawa_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\des_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\des_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\des_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\fel\streams\Objective_VO\ROFEL0005.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\fel_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\fel\streams\Objective_VO\ROFEL0005.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\fel_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\fel_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\fel_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\gamorian_guard_battlechatter_vo\gamoreanGuard_01.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\gam_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\gamorian_guard_battlechatter_vo\gamoreanGuard_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\gam_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\gam_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\gam_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\mxAllDag01_Amb01_lp.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\gcw_music.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\mxAllDag01_Amb01_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\gcw_music.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\gcw_music.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\gcw_music.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\geo\streams\Objective_VO\ROGEO0011.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\geo_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\geo\streams\Objective_VO\ROGEO0011.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\geo_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\geo_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\geo_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\ui_objComplete_1.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\global_vo_quick.stm
soundflmunge.exe : Error : Unable to open file streams\ui_objComplete_1.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\global_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\global_vo_quick.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\global_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\global_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\global_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\global_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\global_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\gungan_battlechatter_vo\GI1COM007.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\gun_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\gungan_battlechatter_vo\GI1COM007.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\gun_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\gun_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\gun_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\hot\streams\Objective_VO\CVHOT0004.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\hot_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\hot\streams\Objective_VO\CVHOT0004.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\hot_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\hot_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\hot_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\II1COM751.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\imp_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\II1COM751.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\imp_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\imp_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\imp_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\IOCOM0078.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\imp_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\IOCOM0078.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\imp_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\imp_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\imp_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\kam\streams\Objective_VO\IOKAM0002.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\kam_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\kam\streams\Objective_VO\IOKAM0002.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\kam_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\kam_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\kam_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\kas\streams\Objective_VO\ROKAS0001.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\KAS_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\kas\streams\Objective_VO\ROKAS0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\KAS_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\KAS_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\KAS_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\mus\streams\Objective_VO\IOMUS0001.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\mus_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\mus\streams\Objective_VO\IOMUS0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\mus_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\mus_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\mus_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\myg\streams\Objective_VO\ROMYG0001.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\myg_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\myg\streams\Objective_VO\ROMYG0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\myg_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\myg_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\myg_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\nab\streams\Objective_VO\IONAB0013.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\nab_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\nab\streams\Objective_VO\IONAB0013.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\nab_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\nab_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\nab_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\pol\streams\Objective_VO\IOPOL0001.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\pol_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\pol\streams\Objective_VO\IOPOL0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\pol_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\pol_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\pol_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\RI1COM628.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\rep_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\RI1COM628.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\rep_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\rep_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\rep_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\ROCOM0066.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\rep_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\ROCOM0066.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\rep_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\rep_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\rep_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\spa\streams\Objective_VO\IOSB50028.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\spa1_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\spa\streams\Objective_VO\IOSB50028.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\spa1_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\spa1_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\spa1_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\tan\streams\Objective_VO\IOTAN0001.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\tan_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\tan\streams\Objective_VO\IOTAN0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\tan_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\tan_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\tan_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\uta\streams\Objective_VO\ROUTA0020.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\uta_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\uta\streams\Objective_VO\ROUTA0020.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\uta_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\uta_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\uta_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_babyCry_01.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\wok_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_babyCry_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\wok_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\wok_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\wok_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_die_07.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\wok_vo_quick.stm
soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_die_07.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\wok_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\wok_vo_quick.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\wok_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\yav\streams\Objective_VO\IOYAV0008.wav - while munging C:\BF2_ModTools\data_RVB\Sound\global\yav_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\yav\streams\Objective_VO\IOYAV0008.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\global\yav_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\global\yav_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\global\yav_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file streams\shell_closing.wav - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_music.stm
soundflmunge.exe : Error : Unable to open file streams\shell_closing.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_music.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\shell\shell_music.stm - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_music.stm
soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_vo.stm
soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_vo.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\shell\shell_vo.stm - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_vo.stm
soundflmunge.exe : Error : Unable to open file streams\ui_amb_cis_CtrlShip_lp_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_ui.st4
soundflmunge.exe : Error : Unable to open file streams\ui_amb_cis_CtrlShip_lp_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_ui.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\shell\shell_ui.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell_ui.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\Amb_JediCouncil01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1.st4
soundflmunge.exe : Error : Unable to open file streams\Amb_JediCouncil01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\cor\cor1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\Amb_DagobahMain01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1.st4
soundflmunge.exe : Error : Unable to open file streams\Amb_DagobahMain01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dag\dag1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\Amb_DthStrHangar01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1.st4
soundflmunge.exe : Error : Unable to open file streams\Amb_DthStrHangar01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\dea\dea1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw.sfx
soundflmunge.exe : Error : Unable to open file Streams\amb_endorForest_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw.st4
soundflmunge.exe : Error : Unable to open file Streams\amb_endorForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw.st4
soundflmunge.exe : Error : Unable to open file streams\sfx_amb_ewokHorn_01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw_emt.st4
soundflmunge.exe : Error : Unable to open file streams\sfx_amb_ewokHorn_01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw_emt.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw_emt.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\end\end1gcw_emt.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\Amb_Felucia01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1.st4
soundflmunge.exe : Error : Unable to open file streams\Amb_Felucia01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\fel\fel1.st4
soundflmunge.exe : Error : Unable to open file ..\..\cw\Streams\mxRepFel01_Act02_lp.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\GAL\gal_music.stm
soundflmunge.exe : Error : Unable to open file ..\..\cw\Streams\mxRepFel01_Act02_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\GAL\gal_music.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\GAL\gal_music.stm - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\GAL\gal_music.stm
soundflmunge.exe : Error : Unable to open file streams\metagame_vo\AOCOM0195.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\GAL\gal_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\metagame_vo\AOCOM0195.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\GAL\gal_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\GAL\gal_vo_slow.stm - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\GAL\gal_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\geo\geo1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\geo\geo1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\geo\geo1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\geo\geo1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\geo\geo1cw.st4
soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\geo\geo1cw.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\geo\geo1cw.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\geo\geo1cw.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\hot\hot1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\hot\hot1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\hot\hot1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\hot\hot1gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\amb_hothExterior_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\hot\hot1gcw.st4
soundflmunge.exe : Error : Unable to open file streams\amb_hothExterior_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\hot\hot1gcw.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\hot\hot1gcw.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\hot\hot1gcw.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\amb_kaminoInterior_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1.st4
soundflmunge.exe : Error : Unable to open file streams\amb_kaminoInterior_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kam\kam1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas2cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas2cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas2cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas2cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas2gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas2gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas2gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas2gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\amb_kasshykForest_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas.st4
soundflmunge.exe : Error : Unable to open file streams\amb_kasshykForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\kas\kas.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\Amb_MustafarMain01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1.st4
soundflmunge.exe : Error : Unable to open file streams\Amb_MustafarMain01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\mus\mus1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1.st4
soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\myg\myg1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2_emt.stm
soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2_emt.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2_emt.stm - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2_emt.stm
soundflmunge.exe : Error : Unable to open file streams\amb_nabooCity_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2.st4
soundflmunge.exe : Error : Unable to open file streams\amb_nabooCity_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\nab\nab2.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1gcw.sfx
soundflmunge.exe : Error : Unable to open file streams\Amb_PolMs_HallMn01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1.st4
soundflmunge.exe : Error : Unable to open file streams\Amb_PolMs_HallMn01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\pol\pol1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa2cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa2cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa2cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa2cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa3ci.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa3ci.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa3ci.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa3ci.sfx
soundflmunge.exe : Error : Unable to open file streams\Amb_SpaceRebHngr01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa.st4
soundflmunge.exe : Error : Unable to open file streams\Amb_SpaceRebHngr01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\spa\spa.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\tan\streams\Amb_TanIVGenHlls01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1.st4
soundflmunge.exe : Error : Unable to open file ..\tan\streams\Amb_TanIVGenHlls01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tan\tan1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3gcw.sfx
soundflmunge.exe : Error : Unable to open file effects\crtr_rancor_chew_01.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3_emt.stm
soundflmunge.exe : Error : Unable to open file effects\crtr_rancor_chew_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3_emt.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3_emt.stm - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3_emt.stm
soundflmunge.exe : Error : Unable to open file streams\amb_cantina_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2.st4
soundflmunge.exe : Error : Unable to open file streams\amb_cantina_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat2.st4
soundflmunge.exe : Error : Unable to open file streams\sfx_amb_drip_echo_lp_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3.st4
soundflmunge.exe : Error : Unable to open file streams\sfx_amb_drip_echo_lp_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\tat\tat3.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\uta\streams\Amb_UtapauExt01_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1.st4
soundflmunge.exe : Error : Unable to open file ..\uta\streams\Amb_UtapauExt01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\uta\uta1.st4
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1cw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1cw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1cw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1gcw.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1gcw.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1gcw.sfx
soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1_emt.stm
soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1_emt.stm
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1_emt.stm - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1_emt.stm
soundflmunge.exe : Error : Unable to open file streams\amb_yavinForest_fnt.wav - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1.st4
soundflmunge.exe : Error : Unable to open file streams\amb_yavinForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1.st4
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1.st4 - while munging C:\BF2_ModTools\data_RVB\Sound\worlds\yav\yav1.st4
Unable to munge C:\BF2_ModTools\data_RVB\sound\worlds\hero as it doesn't exist
soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_RVB\Sound\shell\effects\whooshl3.wav - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_RVB\Sound\shell\effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_RVB\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_RVB\Sound\shell\shell.sfx
User avatar
Cleb
Lieutenant General
Lieutenant General
Posts: 711
Joined: Sun Jun 17, 2012 10:12 pm
Projects :: Learning how to use 3DS Max
Games I'm Playing :: BF2 CIV4 MC
xbox live or psn: ˙. ˙. ˙. ˙. ˙. ˙
Location: Somewhere
Contact:

Re: Munging errors

Post by Cleb »

To my knowledge none of these will cause a crash, the first half always happens whenever I munge a new side, and for all of that sound stuff I think you checked "sound" on the munge thing. :wink:
User avatar
Locutus
1st Lieutenant
1st Lieutenant
Posts: 420
Joined: Fri Jun 04, 2010 10:08 am
Projects :: Stargate Battlefront Pegasus
Location: Germany
Contact:

Re: Munging errors

Post by Locutus »

Make sure to only check "common" when munging a basic map.
The other options should only be checked if you know what you're doing ;)
Post Reply