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Re: WIP: Star Wars: The Old Republic

Posted: Sun May 11, 2008 8:40 pm
by Caleb1117
What mercenaries?

Do you mean the Mandalorians?
At the end of the Mandalorian wars, Revan fought and killed Mandalore the Ultimate, and took his mask, (which the Mandalorians needed to pick a new leader) and hid it. Until before leaving into unknown space, Revan told his Mandalorian friend Canderous Ordo where to find it, and he became the of the Mandalorian Remnant, but that was well after the madalorian wars.

In-between those times, I supposed small groups of Mandalorians just formed dimi-clans, wherever they where, with no real united leader over them all, they couldn't have anyway, without the mask.

Re: WIP: Star Wars: The Old Republic

Posted: Mon May 12, 2008 9:44 am
by The_Emperor
Caleb1117 wrote: In-between those times, I supposed small groups of Mandalorians just formed dimi-clans, wherever they where, with no real united leader over them all, they couldn't have anyway, without the mask.
Most of them became mercenaries or thugs or professional combat pit fighters (like Starkiller). Unorganised small groups scattered across the universe, no clans.

Re: WIP: Star Wars: The Old Republic

Posted: Mon May 12, 2008 3:00 pm
by elfie
Wait, never mind. I think It was azkul or that was the case for Dantooine on Kotor2. Anyway, thanks for all the help in this thread guys, this will be one hell of a map thanks to you. And Caleb, I cannot thank you enough for all the models. I hope you don't mind me using the ones from filefront. They really add to the scenery and make the map more fun. I found some bugs and hope to fix those before the beta release at the end of the month.

EDIT: Skins updated! Jedi Master is now glowing with white light and his skin is also brightened up majorly. The Sith hero has been darkened up and is now glowing with black and red just like Kotor.
Updates that are still a wip:

localization--got a lot more to go with that!
Medpacs/advanced Medpacs: for some reason they wont work!!

More updates: View distance: Can see from one end of the map to the other as though you were two feet away from it. Plus no lag! :yes:

Re: WIP: Star Wars: The Old Republic

Posted: Wed May 14, 2008 6:58 pm
by elfie
whoops! wanted to make that a different post. I will move it down I guess.
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Re: WIP: Star Wars: The Old Republic

Posted: Wed May 14, 2008 8:14 pm
by JPI Dictator4life
Cewlish. :thumbs:

Re: WIP: Star Wars: The Old Republic

Posted: Wed May 14, 2008 8:36 pm
by Grev
One of the houses is floating. Other than that its cool.

Re: WIP: Star Wars: The Old Republic

Posted: Wed May 14, 2008 9:20 pm
by Xavious
You're missing some textures on those houses. The chimney and the window pane.

Re: WIP: Star Wars: The Old Republic

Posted: Thu May 15, 2008 1:39 am
by Guest
the map looks good, but kinda empty
perhaps you should add some objects all around

Re: WIP: Star Wars: The Old Republic

Posted: Thu May 15, 2008 3:04 pm
by elfie
negah wrote:the map looks good, but kinda empty
perhaps you should add some objects all around

The screens that look empty are actually outdated screens. There are trees and srubs, and brush with ships and hangars and cargo with stone walls and buildings scattered about and finally some health + ammo droids. I assure you it is not empty with the new changes. This map is definetly making progress. Another few weeks or so and it will be ready for beta. I know I say that a lot but I don't want a Beta released until I am completley satisfied with it.

Re: WIP: Star Wars: The Old Republic

Posted: Thu May 15, 2008 3:32 pm
by FOOLIS
This map is gettinger better and better .. can´t wait for it :D

Re: WIP: Star Wars: The Old Republic

Posted: Thu May 15, 2008 3:39 pm
by elfie
This map is gettinger better and better .. can´t wait for it
I am so happy for the encouragement. I feel this will be a decent map when it is realesed. Like I said I don't want to set a specific date for the release because I might need some time for last minute adjustments.

Re: WIP: Star Wars: The Old Republic

Posted: Fri May 16, 2008 4:39 pm
by elfie
Great news! New update :D ! YEAH!!

I added the force power force fire, which sends a rapid fire flare of machine gun bullets off of the character's hand. I have screens of that plus more. I am also am thinking of adding a republic elite unit with a bolt action shotgun.
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Re: WIP: Star Wars: The Old Republic

Posted: Fri May 16, 2008 11:41 pm
by Grev
For the force fire thing, I would reccomnd doing some editing to the blast, since its the default (looks default, I dont know what you did to the odf values) Y-wing shot, or the LAAT Shot.

Also, I would rotate the trees you have, since in that top screen, it looks relatively monotonous.

Other than that, great job!

Re: WIP: Star Wars: The Old Republic

Posted: Sat May 17, 2008 9:36 am
by elfie
Believe it or not it is actually an edited chain gun shot that has the width of the tracer set to a thickness of 1.2 as apossed to the default 0.2.

Re: WIP: Star Wars: The Old Republic

Posted: Sat May 17, 2008 12:37 pm
by obiboba3po
still lookin good elfie :thumbs: force fire is :maulsaber:

Re: WIP: Star Wars: The Old Republic

Posted: Sat May 17, 2008 3:32 pm
by elfie
Alright I am almost done. So far this new map features:

-New force powers such as Heal, Shock, Statis (freeze), Force machine gun, Force explosion, force burn, Force Storm, Force Wave, Master's Heal, Master's Choke, and Death Field, almost all of them coming from the Kotor series.
-New weapons such as: Commando rifle, sonic pistol, ARC Bolt Action rifle, EMP Grenade, Ion Grenade, Plasma Grenade, Concussion Grenade, Deadly Frag Grenade, Poison Grenade (not in map because of technical problem.
- Over 22 new skins
- new objects such as: houses, jedi statues, stone walls, chairs, crates, bins, consoles, ships, sinks, toilets and bases.
-Areas that were featured in Kotor 2 such as jungle vegetation, mountains, rocks, trees and valleys.
-To top it all off There are also republic speeders spawning at every command post along with the famous Ebon Hawk spawning at the main hangar. There are two hangars btw.

Things left to do:

-Make sure everything is localized
-release the beta.

-elfie. Also there is going to be a long list of credits so If I forgot to credit you please let me know.

Re: WIP: Star Wars: The Old Republic

Posted: Sat May 17, 2008 7:38 pm
by Snork
No offence but "Force Fire" sounds and looks utterly Daft, and is also against the Jedi Code.

"For attack, the Force is not."

I mean come on, shooting bullets out of your hand?
:?

Re: WIP: Star Wars: The Old Republic

Posted: Sat May 17, 2008 8:09 pm
by RevanSithLord
Ahh, come on. Let the guy have his fun with that stuff. :D

Looking much better, Elfie!

Re: WIP: Star Wars: The Old Republic

Posted: Sat May 17, 2008 9:30 pm
by elfie
I only put it in because it looks cool. I thought why not? It makes the game much more fun at the least.

Re: WIP: Star Wars: The Old Republic

Posted: Sun May 18, 2008 3:52 am
by Guest
with all the trees the map looks much better now, great work