Munging Common [Solved]
Posted: Fri Jul 08, 2011 8:03 pm
When I munge the Common Folder in my data_*** world to my addons folder in my bf2 directory, where does it compile to? I have odfs such as healthrecharge and force in there.
The munged files are stored here: \BF2_ModTools\data_ABC\_BUILD\Common\MUNGED\PC\RazaShaw wrote:When I munge the Common Folder in my data_*** world to my addons folder in my bf2 directory, where does it compile to? I have odfs such as healthrecharge and force in there.
I understand. The only things I have in my Addons LVL PC folder is SIDE, WORLD, core.lvl, and mission.lvl.Marth8880 wrote:The munged files are stored here: \BF2_ModTools\data_ABC\_BUILD\Common\MUNGED\PC\RazaShaw wrote:When I munge the Common Folder in my data_*** world to my addons folder in my bf2 directory, where does it compile to? I have odfs such as healthrecharge and force in there.
And the packed LVL files here: \BF2_ModTools\data_ABC\_LVL_PC\
I figured this out like 30 minutes after I posted this thread, and I am good to go. Thanks anyways.DarthD.U.C.K. wrote:the files in data_XXX\Common are munged into the ingame.lvl if you want to make modifications to them you have to create a custom ingame.lvl, a tutorial for that cna be found in the everythingyouneedthread. you shouldnt put new files in the common folder, they belong either into your sidefolder if they are siderelated or in the worldfolder.