Weight
Posted: Mon May 21, 2007 9:38 am
How about a quick tut on weights?
I'm going to need it obivously, because Ai don't use my hubs and connections in CTF.
I'm not totaly clueless however, I know:
you must "string" a weight along hubs & connections, from one CP to an oponents CP, AKA it must lead the AI to one of its targets. IE CPs, flags, ECT.
Also I'm guessing that once you have a weight "string" you can set a value for it, lets say 20. Then I make anouther weight, and set its value to 40.
I therorize this would make twice as many AI take the second route.
Also, I haven't even entered the weights tab in ZE (where hubs are)
I'm going to need it obivously, because Ai don't use my hubs and connections in CTF.
I'm not totaly clueless however, I know:
you must "string" a weight along hubs & connections, from one CP to an oponents CP, AKA it must lead the AI to one of its targets. IE CPs, flags, ECT.
Also I'm guessing that once you have a weight "string" you can set a value for it, lets say 20. Then I make anouther weight, and set its value to 40.
I therorize this would make twice as many AI take the second route.
Also, I haven't even entered the weights tab in ZE (where hubs are)