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Flickering water? [Solved]

Posted: Fri Dec 08, 2006 9:05 pm
by Elmo
It's funny, because the water flickers when i move around in the ZE once it's placed. Is it supposed to do that? If not, then how to fix it?

Also the thing that is "wierder" is that in-game, when I look at water, it disappears. ( I have to look at a certain angle to see the water) I KNOW that is wrong :? How to fix that?... and then one more question...

How do you make the water deeper? Thx for the help... I don't know what i would do without you guys!

edit; AGHHH! I figured it out! My little brother figured it out! LOL :lol:

RE: Flickering water?!

Posted: Sun Dec 10, 2006 7:46 am
by Qdin
haha - nice to hear :wink: Now for the more important: WHAT did he figure out? (since you DID post more than 1 problem :roll: ) and it would be awesome if you'd post how to fix it here... :)

RE: Flickering water?!

Posted: Sun Dec 10, 2006 9:59 am
by Kyross
....Did you use the terrain tool to lower the ground there so that it isn't at water level?! :P

Posted: Sun Dec 10, 2006 11:06 pm
by Elmo
Ok then. Just lower the terrain (under the water) and it doesn't "flicker" anymore in game and in the ZE. PROBLEM SOLVED! :lol:

Posted: Mon Dec 11, 2006 1:07 am
by fat_walrus
=O

Posted: Mon Dec 11, 2006 1:14 am
by Elmo
lol, i know :lol:

Posted: Mon Dec 11, 2006 8:08 am
by Qdin
wait - he didn't do THAT?? :?

isn't it OBVIOUS that water HAS to be ABOVE the ground..? :?

Posted: Mon Dec 11, 2006 9:57 am
by Kyross
Another satisfied customer. Yay me!

Posted: Tue Dec 12, 2006 5:44 pm
by Qdin
I guess you people don't mind me locking it? :roll: