Slow motion... [Solved]

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General_Nate
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Slow motion... [Solved]

Post by General_Nate »

Well, I made a playable probe droid, and it works. But, when you try to move, it's very slow. Like you have to look close to even see that you are moving.

Here is my odf:
Hidden/Spoiler:
[GameObjectClass]
ClassParent = "com_inf_default"
GeometryName = "imp_droid_probe.msh"

[Properties]
MapTexture = "troop_icon"
MapScale = 1.4


GeometryName = "imp_droid_probe"
ExplosionName = "imp_droid_probe_exp"

MaxHealth = 180.0
HealthType = "droid"

SetAltitude = 1.0

Acceleraton = 2.0
MaxSpeed = 7.5.0

MaxStrafeSpeed = 5.0
MaxTurnSpeed = 2.25
PCMaxTurnSpeed = 20.0
PCMaxStrafeSpeed = 20.0

WeaponName = "imp_weap_droid_probe_blaster"
WeaponAmmo = 4

CameraHeight = 2.3
CameraDistance = 4.5

TrakCenter = "0.0 0.0 0.0"
TrackOffset = "0.0 0.0 4.5"
NormalDirection = "0.0"
AimValue = "1.0"

AISizeType = "HOVER"

DropItemClass = "com_item_powerup_ammo"
DropItemProbability = 0.15
NextDropItem = "-"
DropItemClass = "com_item_powerup_health25"
DropItemProbability = 0.0
NextDropItem = "-"
DropItemClass = "com_item_powerup_health100"
DropItemProbability = 0.0
There is probably a simple explanation, but I have not found it.
Can you help? Thanks!
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Fiodis
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Re: Slow motion...

Post by Fiodis »

Increase the acceleration and the various MaxSpeed values.
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General_Nate
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Re: Slow motion...

Post by General_Nate »

Yeah, thanks. I fixed it. I was changing the wrong odf file to get it to go faster..... :oops: :lol: :funny2:
Oh well, thanks anyway.
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