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Re: Vendaxa: Forgotten Forest

Posted: Sun Mar 28, 2010 3:23 pm
by sampip
I'll post a quick part about the campaign tomorrow. I haven't had much time to do any SWBF modding or playing due to my German Exchange student being here but I'll try and post something quick if I can.

Re: Vendaxa: Forgotten Forest

Posted: Sun Mar 28, 2010 4:49 pm
by DarthD.U.C.K.
alright, after sampips feedback i have little improvements to add except for:
-turn down the strength of the recondroid and sbds, the other units are balanced well, but in gcw you really have an recondroid-overkill. i somestimes had 3 of these nearly invisbile little balls flying around and constantly shooting at me
-reduce the underwater foliage
-and please make the lakes/water more shallow, its really annoying when you want to get to another island and run for many lifedraining seconds thorugh the water despereatly seeking for a place to get back on the land
-please move the spawnpath of the rebelcampfire-cp a bit away from the huts, i spawned three time son top of one (it doesnt really matter but it would be better without that)

and a comment on the campaign: i enjoyed it but i got stuck when i wa supposed to kill the rebellleader, i just couldnt find any rebel at the ruins ( i tried it two times supposing that an AI killed him the first time i was stuck)

Re: Vendaxa: Forgotten Forest

Posted: Mon Mar 29, 2010 12:22 pm
by theultimat
@Beta testers: I made a mistake in the campaign script at the objective where you need to kill the rebel commander. Sorry, I'll fix that up
;)

And about the rivers, there is a reason why they're that deep. Just you can't see why in the beta...

Re: Vendaxa: Forgotten Forest

Posted: Fri Apr 02, 2010 5:44 am
by sampip
I've played the campaign 3 times now - and got stuck 3 times on the objective that I guessed was kill the commander. It seemed pretty good but unfortunately there wasn't any localisation in UK English, so I had to rely on looking at the regions and arrows to discover what I had to do.

Re: Vendaxa: Forgotten Forest

Posted: Fri Apr 02, 2010 10:28 am
by theultimat
@sampip: As I said, there is a bug in the campaign there - it's fixed now. I'll try get the updated lvl to you asap. Got Xfire? And sorry about the localisation, I forgot to copy it into the UK box. Will be done by final release (which is very soon).

Re: Vendaxa: Forgotten Forest

Posted: Sat Apr 03, 2010 8:25 pm
by Nova Hawk
So is my report a little late since I see you already released it on filefront?

Re: Vendaxa: Forgotten Forest

Posted: Wed May 05, 2010 6:08 pm
by skelltor
hi i was wondering if i coulde please use this in BFSM?

Re: Vendaxa: Forgotten Forest

Posted: Wed May 05, 2010 7:22 pm
by AQT
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