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Nerfing engineers on a dedicated server

Posted: Tue Feb 25, 2014 6:59 pm
by [TFA]Padawan_Fighter
I hate engineers, let me tell you.

There's quite a few that may agree as well, but engineers are still common on online play. And when there's enough of em', they outright ruin the game for non-engineers.

I wonder if it would be possible at all to run a dedicated server and modify its .lua so that the engineer's shotgun isn't as powerful, or they can't explode their detpack in midair?

Don't know if I'd be able to run a dedicated server but it'd certainly give me peace of mind knowing that it's possible :P

Re: Nerfing engineers on a dedicated server

Posted: Tue Feb 25, 2014 7:07 pm
by JimmyAngler
I don't know about scripting your own stuff for that, but let me tell you. I HATE "EM TOO. But, the only way to lick 'em is to join them. I used to be terrible as an engie, but, you just have to practice. I am now a proud engie. I recommend heavy troopers in large open battles as well as snipers. For inside, I use the normal trooper with chunking grenades as my main goal. Try and stay as farr away as possible, and If you shoot at them, make it be a quick death shot.

Re: Nerfing engineers on a dedicated server

Posted: Tue Feb 25, 2014 9:06 pm
by nobody3
quite easy to nerf them, but I wouldnt like to see this get public/ too popular so I wont say how xD

but instead of asking you could try learning to mod yourself like everybody else... only takes couple of minutes to read the documentation

Re: Nerfing engineers on a dedicated server

Posted: Tue Feb 25, 2014 11:09 pm
by ZaxusFett
Not trying to sound like a Diet Dr. Pepper, but it's easy to kill engineers with any class, you just gotta be good at it :P

Re: Nerfing engineers on a dedicated server

Posted: Wed Feb 26, 2014 8:33 pm
by [TFA]Padawan_Fighter
JimmyAngler wrote:I don't know about scripting your own stuff for that, but let me tell you. I HATE "EM TOO. But, the only way to lick 'em is to join them. I used to be terrible as an engie, but, you just have to practice. I am now a proud engie. I recommend heavy troopers in large open battles as well as snipers. For inside, I use the normal trooper with chunking grenades as my main goal. Try and stay as farr away as possible, and If you shoot at them, make it be a quick death shot.
Oh, I find it quite easy to rack up kills as an engie. That's part of why I hate em' so much. In the times where I play the bridge troll on Mustafar and have to defend the control room CP, I can do it with relative ease.
TEST wrote:Not trying to sound like a Diet Dr. Pepper, but it's easy to kill engineers with any class, you just gotta be good at it :P
Good thing I'm good at it :P In a lot of situations, however, it's pretty difficult. Especially in close quarters. I play the standard infantry and it's extremely satisfying to kill an engi with a rifle.

Re: Nerfing engineers on a dedicated server

Posted: Thu Feb 27, 2014 1:27 pm
by [RDH]Zerted
The easiest way to prevent engineers is to increase their points-to-unlock value on the server. You could also instantly kill any engineers that spawn, but people probably won't like your server if they suddenly die when they respawn.

If you just want to hinder det-packs, you could switch the det-pack's team when it's created so that it also hurts the engineer when it explodes (good way to slow down mine use as well). I think you can also reduce the amount of det-packs each engineer has, but I forget if that works online or not.

In my option, the easiest way to do any of that is to install the v1.3 on your server and use a custom user script to make the changes. Those scripts are run at the start of every map.

Re: Nerfing engineers on a dedicated server

Posted: Wed Mar 05, 2014 6:10 am
by Anakin
would be sad to see that no engineers are allowed. I never know that they could throw the pack until i played multi :mrgreen:

But if you want to weaken them you could try this lua command. It should be multi compatible

SetProperty("com_weap_inf_detpack", "MaxStrength", "0.2")

That sets the throw strength to the normal one when you don't throw.
I played around with this value yesterday and it's really funny. I set it to 10 and could throw the pack on Hoth from one end to the other :funny2:

Re: Nerfing engineers on a dedicated server

Posted: Thu Mar 06, 2014 4:16 pm
by AnthonyBF2
Modding server files are limited as they won't always match the client side files.

You can use the odfs in the mod tools assets as a reference to edit the side lvls in the server manager.

You can but not limited to;

decrease det power and exp radius
decrease shotgun power
make them trigger mines