Poly limit?
Moderator: Moderators
-
computergeek
- General

- Posts: 770
- Joined: Thu Jun 07, 2007 6:26 pm
- Projects :: Halo Warthog vehicle for SWBF2
- xbox live or psn: No gamertag set
- Location: Far Far away....
Poly limit?
I know I saw a thread of this before, but I cannot find it. What is the poly limit for a reqular prop, like a frigate or capitol shi or just a plain box?
- Thunder
- Lieutenant Colonel

- Posts: 543
- Joined: Sun Jul 15, 2007 6:57 pm
- Location: Michigan
Re: Poly limit?
its from the art_guide in the bf2 docs
Props - 0 - 500 polys
Props - 0 - 500 polys
-
computergeek
- General

- Posts: 770
- Joined: Thu Jun 07, 2007 6:26 pm
- Projects :: Halo Warthog vehicle for SWBF2
- xbox live or psn: No gamertag set
- Location: Far Far away....
Re: Poly limit?
ok thanks
-
t551
- General

- Posts: 791
- Joined: Sat Jul 16, 2005 3:23 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Poly limit?
It is important to remember, however,that those are not hard-and-fast limits but guidelines. Just make sure that you make your model efficiently, not using more polygons than you need to, and you'll be fine.
