SketchUp Models

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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GangsterJawa
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Re: SketchUp Models

Post by GangsterJawa »

Wait... how many people here play TMN? I had asked this a while back I think, but I didn't get any response.
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Re: SketchUp Models

Post by Gen.Kenobi »

Hey guys!

Here is my first model using SketchUp.

It's a Light Crusier (unamed) or a Freighter. Race:? I think the Rebels (ingame could be more for a support ship on space battles).

Tell me what u guys think. Also, someone could put this baby in game(i'm a total n00b in SB modding)?

Hidden/Spoiler:
[attachment=2]first model_lightcrusier_frieghter.JPG[/attachment]

EDIT:

I've made another one:
A bus station:
Hidden/Spoiler:
[attachment=0]bus_station.JPG[/attachment]
And another variation of the same model(with a joke =P):
Hidden/Spoiler:
[attachment=1]gas_station.JPG[/attachment]
Thanks
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Re: SketchUp Models

Post by jedi_pilot »

I really like that gas station :D . Look like it will be even more awsome when its textured.
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Re: SketchUp Models

Post by destructo_bot »

hehe. yoda's gas. That should be put in the DMI, if it still exists :?

If you want to get rid of the wierd blueness on the faces, right click,>reverse faces. Just looks kinda wierd.
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Re: SketchUp Models

Post by Gen.Kenobi »

Thanks to all ^^

I will work on the interior now. Not bad for a seccond SketchUp model xD

Thanks again for your comments,


Edit: what's DMI?
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Re: SketchUp Models

Post by Null_1138 »

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Re: SketchUp Models

Post by destructo_bot »

Gen.Kenobi wrote:Thanks to all ^^

I will work on the interior now. Not bad for a seccond SketchUp model xD

Thanks again for your comments,


Edit: what's DMI?
yeah! how did you do the text on the sign so well???
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Re: SketchUp Models

Post by Gen.Kenobi »

SketchUp, has a 3d text tool ;)

I just followed this tutorial:

http://www.youtube.com/watch?v=ClHdYWFczgU

Thanks!! ^^
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Re: SketchUp Models

Post by Grev »

My first attempts at sketch-up.

Its a Mos Eisley house that is rented to you by a death-stick dealer who you save on Mos Eisley. He sells his stuff there, and as an Imperial, you can easily pick up the gossip in the morning, to easily bust down on some cool stuff. (I hope that's a hint enough for you guys)

Image

Image
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Re: SketchUp Models

Post by Fluffy_the_ic »

Grev wrote:My first attempts at sketch-up.

Its a Mos Eisley house that is rented to you by a death-stick dealer who you save on Mos Eisley. He sells his stuff there, and as an Imperial, you can easily pick up the gossip in the morning, to easily bust down on some cool stuff. (I hope that's a hint enough for you guys)
Hidden/Spoiler:
Image

Image
O_o Nice!
I was about to ask, "Since when do you model, Grev?"
lol...
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Re: SketchUp Models

Post by Grev »

Fluffy_the_ic wrote:
Grev wrote:My first attempts at sketch-up.

Its a Mos Eisley house that is rented to you by a death-stick dealer who you save on Mos Eisley. He sells his stuff there, and as an Imperial, you can easily pick up the gossip in the morning, to easily bust down on some cool stuff. (I hope that's a hint enough for you guys)
Hidden/Spoiler:
Image

Image
O_o Nice!
I was about to ask, "Since when do you model, Grev?"
lol...
I model since I read here how easy this was to pick up.
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Re: SketchUp Models

Post by Null_1138 »

Nice building, Grev, but it doesn't have a roof :funny2: .

Here's another building:
Hidden/Spoiler:
Tavern:
Image
Image
Image
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Re: SketchUp Models

Post by Taivyx »

Null_1138 wrote:Nice building, Grev, but it doesn't have a roof :funny2: .]
Well it's not like it rains on Tatooine.
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Re: SketchUp Models

Post by destructo_bot »

kinda suck in a sandstorm though.
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Re: SketchUp Models

Post by Grev »

Wow, thanks for all the feedback you guys. Taivyx, if you'd like it for terra strife I could actually send it to you.

I'd also ask for someone to help convert some models for this project, sort of *hush-hush*.
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Re: SketchUp Models

Post by RogueKnight »

SketchUp models don't work in battlefront, i got a bunch ingame and the are missing almost all of the faces and sides, not to mention that it makes really high poly models as compared to XSI.
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Re: SketchUp Models

Post by Grev »

DarthRogueKnight wrote:SketchUp models don't work in battlefront, i got a bunch ingame and the are missing almost all of the faces and sides, not to mention that it makes really high poly models as compared to XSI.
Except we've gotten them to work. They need to be exported correctly.
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Re: SketchUp Models

Post by Fluffy_the_ic »

DarthRogueKnight wrote:SketchUp models don't work in battlefront, i got a bunch ingame and the are missing almost all of the faces and sides, not to mention that it makes really high poly models as compared to XSI.
Sketchup doesn't care about inverted polys. To fix that, you hafta go into shaded mode in XSI, click teh headlight button, and then any black polies, you might wanna duplicate, and tehn select them and right click>invert.
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Re: SketchUp Models

Post by Master_Ben »

destructo_bot wrote:kinda suck in a sandstorm though.
:lol:
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Re: SketchUp Models

Post by Fluffy_the_ic »

destructo_bot wrote:kinda suck in a sandstorm though.
The logic behind types of Tatooine housing, ripped apart in less than 30 seconds by a guy who's never even been within a million light years of the place...
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