Page 1 of 1
Wallker
Posted: Sat Mar 01, 2008 3:12 pm
by da_great_ghost
I just started modeling and i was wondering how you would make a horse model become a walker(how to add where to sit and how to add the bones)
Thanks in advance!!!!!!
Re: Wallker
Posted: Sat Mar 01, 2008 3:43 pm
by Teancum
Nobody other than psych0fred has successfully created a walker, but he's long since retired from the community.
Re: Wallker
Posted: Sat Mar 01, 2008 3:49 pm
by da_great_ghost
Then i will experiment!!!!!!
but how do you add bones?
Re: Wallker
Posted: Mon Mar 03, 2008 6:05 pm
by DarthD.U.C.K.
hadnt minologuy done an atpt??
Re: Wallker
Posted: Tue Mar 04, 2008 8:14 am
by EGG_GUTS
ya but, minilogoguy has disappeared too.
Re: Wallker
Posted: Tue Mar 04, 2008 2:11 pm
by Commander_Cody771
Why? I forget.
Re: Wallker
Posted: Tue Mar 04, 2008 2:28 pm
by DarthD.U.C.K.
Commander_Cody771 wrote:Why? I forget.
lol!
that was age(s) ago!
you havent been on gametoast that time
i think setting up the statetables is difficult/impossible
Re: Wallker
Posted: Sat Mar 08, 2008 2:13 pm
by DarthD.U.C.K.
ok
it just sounded funny
Re: Wallker
Posted: Sat Mar 08, 2008 4:52 pm
by wazmol
But theres new possibilities now as the Unwrap3D program can import bones...
Re: Wallker
Posted: Thu Mar 20, 2008 5:10 pm
by MandeRek
Agree.. You can use Frag's way.. Just import the ATAT model, envelope your mesh to it and export! Then, you might scale the anims, but it will definately work.. I'm also creating a walker this way!
