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How make spherical textures? (Spherical maps for planets)

Posted: Mon Sep 20, 2010 3:41 pm
by ForceMaster
Hello! I need to create a model of a "moon" (not the moon from the earth), so I need to create a texture that can be applied in spherical projection, like this texture
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such notice, like the textures of heaven in BFII, the edges are consistent, and by joining the ends texture gives a good result.
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Then I wonder, as it was created this texture? used a 3D program or can be done in an image editor?

Thanks.

Re: How make spherical textures? (Spherical maps for planets

Posted: Mon Sep 20, 2010 10:47 pm
by Wonderboy
I'm not sure on what you are asking but I will try. You simply have to unwrap it and save it as a UV map. Then you open up your image editor. Personally, all I know of is GIMP but I am assuming PS has one too, but under "Map" in GIMP you can choose to make the texture seamless, so both ends match up and makes the sphere look good.

Re: How make spherical textures? (Spherical maps for planets

Posted: Tue Sep 21, 2010 8:24 am
by ANDEWEGET
Because its only one moon and not the earth you can use this method to make your map seamless.

Re: How make spherical textures? (Spherical maps for planets

Posted: Thu Sep 23, 2010 5:41 pm
by ForceMaster
thanks guys! the seamless option in Gimp works fine.

Re: How make spherical textures? (Spherical maps for planets

Posted: Thu Sep 23, 2010 6:43 pm
by Wonderboy
PS, I think that for something like a moon GIMP would work fine, but for continents and stuff I would recommend the method ANDEWEGET described.