I can kind of tell it similar to an RPG, as I found what looked like an outpost somewhere in the canyons, and it looked like you were probably going to use the city or facility or what ever it is for something. Too bad about the campaign, but great work on the map, Sky!Skyhammer_216 wrote:All those "hidden" coves and caves were used for campaign...which I lost the script to and some of the objects for. Shame, it was really fun (similar to an RPG map).
Ark Mion: Rorgon Bay
Moderator: Moderators
- Ping
- Sith

- Posts: 1398
- Joined: Thu Sep 18, 2008 4:19 pm
- Location: College
Re: Ark Mion: Rorgon Bay
- droid commando
- Private
- Posts: 41
- Joined: Mon Sep 14, 2009 8:48 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Endor, snipping ewoks in trees
Re: Ark Mion: Rorgon Bay
so cool and sad that you lost campign
looks great
!
-
allthetutorials123
- Second Lance Corporal

- Posts: 118
- Joined: Tue Apr 28, 2009 8:56 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Xfire - allthetutorials123
Re: Ark Mion: Rorgon Bay
Love it, just suprised you didn't do more with those awsome buildings in the background.
