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camera view

Posted: Tue May 02, 2006 2:39 pm
by TAW_killersim
my problem is wen i start the game the camera is under the map
befor i spawn how can i fix it :shock: :?:

RE: camera view

Posted: Tue May 02, 2006 2:43 pm
by Big_rich
easiest way I've found is to copy one from a diff map. Like kamino, which is higher. Just copy/paste the camera from the kaminog_con.lua to you modidg_con.lua. Cause I've still to figure out how they even get those cords. in the first place.

this is from kamino:

Code: Select all


   		    AddCameraShot(0.564619, -0.121047, 0.798288, 0.171142, 68.198814, 79.137611, 110.850922);

            AddCameraShot(-0.281100, 0.066889, -0.931340, -0.221616, 10.076019, 82.958336, -26.261774);

            AddCameraShot(0.209553, -0.039036, -0.960495, -0.178923, 92.558563, 58.820618, 130.675919);

            AddCameraShot(0.968794, 0.154227, 0.191627, -0.030506, -173.914413, 69.858940, 52.532421);

            AddCameraShot(0.744389, 0.123539, 0.647364, -0.107437, 97.475639, 53.216236, 76.477089);

            AddCameraShot(-0.344152, 0.086702, -0.906575, -0.228393, 95.062233, 105.285820, -37.661552);

RE: camera view

Posted: Tue May 02, 2006 3:01 pm
by Teancum
You can actually get your own shots by using BF2_modtools.exe, going into free cam mode and moving where you want to, then hitting ~ and typing addcamerashot. Once you're done there will be a file called CameraCoords.txt in Battlefront II/Gamedata. Copy that into your LUAs.

Posted: Tue May 02, 2006 3:04 pm
by Ace_Azzameen_5
There is a way to get the coordinates of a certain view out of zeroedit. Check the docs. I don't remember. Or you could wait until someone who does looks in here.

Try a search for 'spawn screens' here at gametoast.

. . .beaten.

Posted: Tue May 02, 2006 3:37 pm
by squipple
dumpcamera will work too

http://www.gametoast.com/index.php?name ... opic&t=253

offtopic: where is eddie anyway? I thought he'd be back modding by now.

Posted: Tue May 02, 2006 3:39 pm
by Qdin
Teancum'

isn't that the CD-version of the game who only can do that? :o

Posted: Tue May 02, 2006 4:02 pm
by squipple
You need to have the CD version for the BF2_modtools.exe to work, yes. And, just for informational purposes only, a backup of CD1 works fine too. Evidently no security check on that modtools exe.

Also, I tried messing around with the pausemenu.lua to try to get the expanded pausemenu to appear for those of us with the DVD version to get some of the modtool menu options, but had no luck. Maybe someone can figure that out.

Posted: Tue May 02, 2006 4:34 pm
by Teancum
Hey, there you go. If you can get a backup of CD1 US you can use BF2_modtools.exe. How you get it is your own issue though.