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Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 3:24 pm
by tsurugi13
Fluffy_the_ic wrote:I have recently made a gun model (what's with all the battle rifle spinoffs???) and it looks nice, it crashes mshex after I rotated it and did some other things.

But it's quite low poly. Maybe about 350 tris. ctrl+; FTW!
Try exporting as an obj and re-importing. That's what usually works for me.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 3:30 pm
by Fluffy_the_ic
Wait, I was way off... 918 tris. And Tsurugi, it's not UV'd. It's just got cubic on it. And cylindrical. And then it also has more than one texture, even though it's all one object. But I will try.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 3:48 pm
by elfie
Here is the new version of my tank, looks a lot better than the other one I think:
Also if anyone knows how to curve the sides of the treads to match the shape of the wheel, please let me know how.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 4:45 pm
by redgroupclan
I dunno if you should listen to this, but for my tank what I did is make a bunch of little cubes and rotated them then put them together around the wheels.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 5:34 pm
by woner11
Good improvement. I would add more detail into the actual wheels and the top of the tank. Anyway, here are some of mine! Its a giant maze for the tryouts of the galactic conquest idea from Silas.
Tell me what you think!
This is made of four objects: Two cubes, a sphere, and a cylinder.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 5:41 pm
by obiboba3po
woner11 wrote:Good improvement. I would add more detail into the actual wheels and the top of the tank. Anyway, here are some of mine! Its a giant maze for the tryouts of the galactic conquest idea from Silas.
Tell me what you think!
This is made of four objects: Two cubes, a sphere, and a cylinder.
.............................................................................
OH MY GOSH!!!! woner!!! i didnt know u were that good at modeling!! thats sooooo amazing and beats my maze map by a mile!!!!!!!!!!

Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 5:46 pm
by VF501
The Morita is not a Battle Rifle Spin-off, it was seen in the Starship Troopers movie that was released in 1997, where as the Battle Rifle was seen in 2004 in Halo2.
I'm not too worried about rounding out the Grip as, it's ont thing you'll barely notice ingame, besides, with some clever texturing I could make you think it was round. The less Polys the less RAM and GPU cycles this thing will eat up. I might detail the clip a bit more though as the Morita clip has a "shell" on it.
Original Refrence pic I used to make the model. and the current model side by side for comparison. Let me know it you have any suggestions for improvement
Nice improvements to the tank redgroupclan, but the rectangular treads look pretty bad, if you want to round the sides, select the edges along the x-axis and try the bevel tool or try this vid on how to make tank treads for individual tread plates. Its slightly more complicated and can be pretty high poly but it looks pretty neat.
http://www.youtube.com/watch?v=4yQua6SGf1A
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 5:48 pm
by obiboba3po
...woah thats really good. do u think when ur done you may by chance release the msh file?

Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 5:51 pm
by woner11
I might, though right now its all been combined into one object, so it isn't like you could use individual tunnels or anything, just the whole of it.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 5:52 pm
by obiboba3po
woner11 wrote:I might, though right now its all been combined into one object, so it isn't like you could use individual tunnels or anything, just the whole of it.
i was actually refering to VF501's gun model he just posted. but id still be interested in yours too! (uber pwnage maze v 2.0 map

)
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 6:40 pm
by Gogie
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 6:55 pm
by Blade
That... is... utterly insane. All of the past models are sweet, by the way. I'm especially liking the new guns.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 7:10 pm
by Maveritchell
Looks really nice - but assuming you're not going to get really close, wouldn't it be a lot more efficient to bumpmap it instead of detailing everything on?
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 7:58 pm
by MasterFang1
Wow! You guys are all turning out to be experts

.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 9:20 pm
by redgroupclan
De-amn Gogie! Are you the modeling messiah?!
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 9:22 pm
by Taivyx
Gorsh be darned it Gogie how are you so good at this?
on another note, looks like we've had a modeling popularity/quality explosion

Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 10:12 pm
by Caleb1117
No kidding, when I was in early production of Emag, there where only a few major modelers.
Qdin, Ace, Pyc0fred, sporadic Gogie, and Vyse; and only a fraction of them ever released anything.
Then as far as my memory goes, me and Darth_Z13 start modeling, and releasing and everyone goes: "hey they can do it." and wham, bunch of modelers.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 10:31 pm
by Fluffy_the_ic
You're right. Lots of new modelers have appeared... But look how many took da lazy route and said summin like "Screw UVs. I'm just gonna make my model, get the textures, and hope it works." Then again, I think I'm really the only one that does that....

BTW, VF501, I wasn't even slightly reffering to your gun as a Battle Rifle spinoff. I meant my weapon (which is sort of a cross between that and the assault rifle), Silas' gun, and Black Knight's.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 10:40 pm
by redgroupclan
Qdin used to model??? :O Ive never seen anything of the sort, nor have I even seen a lot of him.
Re: Model showcase thread Part II
Posted: Sat Sep 06, 2008 10:48 pm
by Fluffy_the_ic
You've NEVER seen any of Qdin's models?!? So, you've never seen the sith trooper model?!?!? Geez, man. Play a map with a KotOR era.