SWBF Series Model Showcase Thread v4.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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MrCrayon
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Re: SWBF Series Model Showcase Thread v4.0

Post by MrCrayon »

when, oh when, will we see a new map (or model pack) from force master? I am usually impressed with his stuff, so... :jawa:
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Re: SWBF Series Model Showcase Thread v4.0

Post by acryptozoo »

woow forcemaster that temple looks like its from the movies
always loved your models keep up the good work
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Re: SWBF Series Model Showcase Thread v4.0

Post by mswf »

Finally found a good moment to sit down and finish modelling this:
Hidden/Spoiler:
Image
And the wireframe.
Hidden/Spoiler:
Image
It's already fully unpacked, but I haven't started work on the texture yet. I've modeled it completely by myself, apart from the hands, those are still from a stock model.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

Very nice. :thumbs:

Always knew it will look awesome when you finish it, mswf.
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Re: SWBF Series Model Showcase Thread v4.0

Post by MrCrayon »

is that Galen Marek? Or is it darth malek? I'm confused... :runaway:
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Re: SWBF Series Model Showcase Thread v4.0

Post by acryptozoo »

MrCrayon wrote:is that Galen Marek? Or is it darth malek? I'm confused... :runaway:
its the sith stalker form the ultimate sith edition
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

MrCrayon wrote:is that Galen Marek? Or is it darth malek? I'm confused... :runaway:
Actually it's Starkiller in his cold area sith stalker armor. :)
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

Image

Was working on this some tonight, it's basically done AFAIK.
Hidden/Spoiler:
Based on this:
Image
Only needs a little bit of enveloping and a cape hex-editted, so, probably a request thread item soon... :wink:
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Re: SWBF Series Model Showcase Thread v4.0

Post by Obi-Wan Kenobi »

Woah... :eek:
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

w00t 1.5 ARCs :D :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by MrCrayon »

heh. I like that clone. I especially think if you would upgrade those puny pistols, we would be in business here. But for now: :P

Good job! :mrgreen:
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Re: SWBF Series Model Showcase Thread v4.0

Post by acryptozoo »

That looks spot on from the episode great job :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

Thanks. :D The white trooper skin is icemembers' of course. I'll probably make at least one skin based more on the reference pic. May need to find more pics from the episode though, idk what needs to be done on the waist or legs...
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

I think this can be usefull to you, kinetos:
Hidden/Spoiler:
Image
Lephenix

Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

Delta-1035 wrote:I think this can be usefull to you, kinetos:
Hidden/Spoiler:
Image
Awesome it is what i need , thanks :yes:
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Re: SWBF Series Model Showcase Thread v4.0

Post by mswf »

I had some teachers who called in sick today, so I had time to work on this on a schoolcomputer, with a portable version of GIMP.
I've completely textured the head now, I'm off to work on the rest of the body:
Hidden/Spoiler:
Image
I'm quite pleased with the result, except for the mouth/nozzle thing that I was already planning on redoing, because it's my first texture in which I'm trying to paint detail using a computer mouse.

Comments?
Oh and DRK, I'll send you that thing you asked for after I finish my own version first, I think you'll understand what and how I mean this.
Last edited by mswf on Thu Sep 23, 2010 10:26 am, edited 1 time in total.
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

Delta-1035 wrote:I think this can be usefull to you, kinetos:
Hidden/Spoiler:
Image
:D Thanks!
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Re: SWBF Series Model Showcase Thread v4.0

Post by DarthD.U.C.K. »

its a very good start!
the sheet around the lower head seems to be a bit too much bent away
about the texure: the scratches tec look good, but you should probably make the whole "material" generally a bit more glossy by adding some highlights to the edges and increase the contrast between the scratches and the paint on the metal
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Re: SWBF Series Model Showcase Thread v4.0

Post by mswf »

Thanks for you critique. I do have a reason why I didn't focus that much on the contrast, because I'm simultaneously working on a bump and a speck map, for just that purpose.
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Re: SWBF Series Model Showcase Thread v4.0

Post by DarthD.U.C.K. »

my advice is to make the diffuse first and when its finished make thge bump and specular. if you are working on the simultaneously you are making every change and allignment trhee times. of course you dont have to do that, for me its the best because the most time im working on something im only making tiny changes.
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