Making custom player and vehicle models for SWBF2
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savinpvtmike
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Making custom player and vehicle models for SWBF2
i am a newb but i have been moding halo for years and i always wanted to make a nice mod for swbf2. now i want to edit existing models like mesh wise not texture some thing like in bfx. is it possible?
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thelegend
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Re: makeing custom player and vehicles models for swbf2
Hey and welcome,
yes you can edit existing models, players and vehicles.
You would need to download XSI 7.5 to import all .msh files and you also would need to download and install Andes ZeTools. These tools will allow you to import and export Battlefront II .msh files.
ZeTools: http://www.gametoast.com/viewtopic.php?f=36&t=26664
Tutorials how to make props, objetcs, turrets, vehicles, player models and more: http://www.gametoast.com/viewtopic.php?f=36&t=14465
If you don't know hot make custom mods (e.g. custom era for custom stuff) then you need to read the basic tutorials and the documentation files.
If you hadn't downloaded the Swbf2_ModTools then you would need to download them first.
Good luck and may the force be with you
yes you can edit existing models, players and vehicles.
You would need to download XSI 7.5 to import all .msh files and you also would need to download and install Andes ZeTools. These tools will allow you to import and export Battlefront II .msh files.
ZeTools: http://www.gametoast.com/viewtopic.php?f=36&t=26664
Tutorials how to make props, objetcs, turrets, vehicles, player models and more: http://www.gametoast.com/viewtopic.php?f=36&t=14465
If you don't know hot make custom mods (e.g. custom era for custom stuff) then you need to read the basic tutorials and the documentation files.
If you hadn't downloaded the Swbf2_ModTools then you would need to download them first.
Good luck and may the force be with you
