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Model collision problem [Solved]
Posted: Sat Aug 29, 2009 5:17 pm
by xXxDimmuBorgir13xXx
Back making maps...again

, this time I made a building model with a few windows (in 3dsmax) I got it in game, textured everything was good, except one problem, when I go to shoot out of the windows, it's like there isn't a window there (like shooting a wall). To make the windows (whoever uses 3dsmax) I made the wall out of a box, then took a sphere, then used a pro Boolean to cut the sphere into the wall. In game it shows the wall cut out , and you can see through, but you can't shoot through the window :S .
Any ideas?
Thanks

Re: Model Problem
Posted: Sat Aug 29, 2009 5:21 pm
by AceMastermind
Re: Model Problem
Posted: Sat Aug 29, 2009 5:22 pm
by RogueKnight
xXxDimmuBorgir13xXx wrote:Back making maps...again

, this time I made a building model with a few windows (in 3dsmax) I got it in game, textured everything was good, except one problem, when I go to shoot out of the windows, it's like there isn't a window there (like shooting a wall). To make the windows (whoever uses 3dsmax) I made the wall out of a box, then took a sphere, then used a pro Boolean to cut the sphere into the wall. In game it shows the wall cut out , and you can see through, but you can't shoot through the window :S .
Any ideas?
Thanks

Did you make the collision, or did you let ZE make it?
EDIT: it appears that Ace beat me...
Re: Model Problem
Posted: Sat Aug 29, 2009 5:22 pm
by xXxDimmuBorgir13xXx
Nevermind.. uh.. can someone tell me how to exactly make .option file, and where I should put it.. cause I really don't understand it

Re: Model Problem
Posted: Sat Aug 29, 2009 5:56 pm
by DarthD.U.C.K.
make a copy of all your objects, merge them and call the new object "collision_whatever" hide it and you should have a proper collision ingame
Re: Model Problem
Posted: Sat Aug 29, 2009 6:00 pm
by RogueKnight
xXxDimmuBorgir13xXx wrote:
Nevermind.. uh.. can someone tell me how to exactly make .option file, and where I should put it.. cause I really don't understand it

open up a text file, put that line in it, then save it is yourmeshname.msh.option in your mesh folder.
Re: Model Problem
Posted: Sat Aug 29, 2009 6:01 pm
by xXxDimmuBorgir13xXx
DarthRogueKnight wrote:open up a text file, put that line in it, then save it is yourmeshname.msh.option in your mesh folder.
oh ok that's why I was putting it on the odf, and didn't include the .msn.option.
Thank you. I will try that now
EDIT: It's good now.
thanks everyone =D
Re: Model Problem
Posted: Sat Aug 29, 2009 6:22 pm
by RogueKnight
xXxDimmuBorgir13xXx wrote:oh ok that's why I was putting it on the odf, and didn't include the .msn.option.
Thank you. I will try that now
EDIT: It's good now.
thanks everyone =D
Anytime, that's what were here for.