Page 10 of 14
Posted: Sat May 20, 2006 9:06 am
by Protector_Pulch
Idea : "Earthshaker Tremor Gun"
Indirect Fire, All Units in the Target Area are not damaged, but thrown away some 5 metres.
Posted: Sat May 20, 2006 9:11 am
by yankeefan05
Idea: Heatseeker missles
Posted: Sat May 20, 2006 9:16 am
by Protector_Pulch
Mhh, we already got lock-on missiles - are you sure we need "Heatseekers" ?
And some details to the "Earthshaker Tremor Gun"
-can only be mounted on a Vehicle
-Vehicle must stop to fire
- Gun must be operated by two gunners at the same time.(Gunner A designates Target, Gunner B loads and fires.)
-Limited Amount of Shell (6)
-Projectile is a solid metal slug
Posted: Sat May 20, 2006 11:44 am
by -_-
moncalamaridestroyer wrote:Idea: Heatseeker missles
Done. More like a repeating Heat-seeking lock on to everyone missile launcher >.>
Earth Tremor gun/cannon sounds like a cool idea. I'm just not sure how I'll do some of the things you mentioned.
Posted: Sat May 20, 2006 4:46 pm
by delta_602
about those seismic charges.
maybe you can add them to a bomber or something like that then you can make it work like a mine. just an idea
Posted: Sat May 20, 2006 4:56 pm
by -_-
delta_602 wrote:about those seismic charges.
maybe you can add them to a bomber or something like that then you can make it work like a mine. just an idea
This has been mentioned a long time ago and I'm working on it. Please read the previous posts.
Posted: Sun May 21, 2006 3:28 am
by richard
Whats the progress?
Posted: Sun May 21, 2006 4:06 am
by eRAGONE
IDEA: Clone Assassin.
All you'd have to do is modify that Secura characters' skin, use the Neyo skins that have been made, and change the lightsabers to look like vibroblades.
PIC:
http://media.playstadium.dk/cpg133/albu ... sassin.jpg
Posted: Sun May 21, 2006 11:33 am
by PvtParts
You have to realize it isnt that easy.
For a decent clone assasin, it would require new models and new anims (unless securas anims work on clones).
Posted: Sun May 21, 2006 11:37 am
by yankeefan05
All of this stuff isnt easy until we all learn everything. Its taking me a while to learn but i work on my map 3 or 4 days a week because of school and Sports.
Posted: Sun May 21, 2006 11:51 am
by -_-
richard wrote:Whats the progress?
I thought I mentioned earlier that if I DO make some progress, new things would just be released.
Remember what my thread is for. New WEAPONS and FORCE POWERS.Not new characters. And Basiclly what PvtPants and moncal said.
Posted: Sun May 21, 2006 1:58 pm
by PvtParts
Wait okay PvtPants?
Pvtpants
What?
Posted: Sun May 21, 2006 2:07 pm
by -_-
My bad, but lmao XD..
PvtParts.

Posted: Sun May 21, 2006 9:11 pm
by Thrawn
Here's an idea: You could make "fire" grenades, grenades that when they explode light every one in the area on fire, like boba and Jangos flamethrower.
Posted: Sun May 21, 2006 10:41 pm
by uttaresh
Ahhh... you mean like the Republic Commando's thermal detonators? Good idea.
Posted: Sun May 21, 2006 10:52 pm
by yankeefan05
What about "Sonic Gernades"?
Posted: Mon May 22, 2006 2:15 am
by richard
-_- wrote:richard wrote:Whats the progress?
I thought I mentioned earlier that if I DO make some progress, new things would just be released.
Remember what my thread is for. New WEAPONS and FORCE POWERS.Not new characters. And Basiclly what PvtPants and moncal said.
Ok srry

Posted: Mon May 22, 2006 10:26 am
by uttaresh
I did mention sonic grenades, no wait - that was in Mahin Revan's thread. Yeah! I'm all for them!
Posted: Tue May 23, 2006 11:28 pm
by BlueLeader
I didnt read any of the posts before, but has anyone suggested a poison bomb.
that u throw and people around it get neuro poison. it could be limited to one and only for commanders and officers
Posted: Tue May 23, 2006 11:30 pm
by yankeefan05
Welcome to GameToast , BlueLeader.
I dont recall any1 mentioning a poison gernade. Does any1 else?