1. Is there any way to increase the amount of bots in SP?
2. How do you set up a joystick?
2 Questions?
Moderator: Moderators
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Hells_Magistrate_IV
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BlackHawk549
RE: 2 Questions?
no u cant
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imp_strikeforce
RE: 2 Questions?
thats what i thought too.
so then that would be the # in the SetUnitCount line that changes the number of bots spawning correct?
-- Alliance Stats
SetTeamName(ALL, "Alliance")
SetTeamIcon(ALL, "all_icon")
AddUnitClass(ALL, "all_inf_soldierdesert",11)
AddUnitClass(ALL, "all_inf_vanguard",3)
AddUnitClass(ALL, "all_inf_pilot",4)
AddUnitClass(ALL, "all_inf_marksman",4)
AddUnitClass(ALL, "all_inf_smuggler",1)
SetHeroClass(ALL, "all_inf_lukeskywalker")
-- Imperial Stats
SetTeamName(IMP, "Empire")
SetTeamIcon(IMP, "imp_icon")
AddUnitClass(IMP, "imp_inf_storm_trooper",5)
AddUnitClass(IMP, "imp_inf_shock_trooper",2)
AddUnitClass(IMP, "imp_inf_pilottie",3)
AddUnitClass(IMP, "imp_inf_scout_trooper",1)
AddUnitClass(IMP, "imp_inf_dark_trooper",1)
SetHeroClass(IMP, "imp_inf_darthvader")
-- Attacker Stats
SetUnitCount(ATT, 25)
SetReinforcementCount(ATT, 250)
AddBleedThreshold(ATT, 31, 0.0)
AddBleedThreshold(ATT, 21, 0.75)
AddBleedThreshold(ATT, 11, 2.25)
AddBleedThreshold(ATT, 1, 3.0)
-- Defender Stats
SetUnitCount(DEF, 25)
SetReinforcementCount(DEF, 250)
AddBleedThreshold(DEF, 31, 0.0)
AddBleedThreshold(DEF, 21, 0.75)
AddBleedThreshold(DEF, 11, 2.25)
AddBleedThreshold(DEF, 1, 3.0)
btw, 2 things.
what is the AddBleedThreshhold and what does it do?
and what are the values after the unitclass i.e. AddUnitClass(IMP, "imp_inf_storm_trooper",5). is it like the higher the number the more bots of that class spawn, and vice versa?
thanks in advance
so then that would be the # in the SetUnitCount line that changes the number of bots spawning correct?
-- Alliance Stats
SetTeamName(ALL, "Alliance")
SetTeamIcon(ALL, "all_icon")
AddUnitClass(ALL, "all_inf_soldierdesert",11)
AddUnitClass(ALL, "all_inf_vanguard",3)
AddUnitClass(ALL, "all_inf_pilot",4)
AddUnitClass(ALL, "all_inf_marksman",4)
AddUnitClass(ALL, "all_inf_smuggler",1)
SetHeroClass(ALL, "all_inf_lukeskywalker")
-- Imperial Stats
SetTeamName(IMP, "Empire")
SetTeamIcon(IMP, "imp_icon")
AddUnitClass(IMP, "imp_inf_storm_trooper",5)
AddUnitClass(IMP, "imp_inf_shock_trooper",2)
AddUnitClass(IMP, "imp_inf_pilottie",3)
AddUnitClass(IMP, "imp_inf_scout_trooper",1)
AddUnitClass(IMP, "imp_inf_dark_trooper",1)
SetHeroClass(IMP, "imp_inf_darthvader")
-- Attacker Stats
SetUnitCount(ATT, 25)
SetReinforcementCount(ATT, 250)
AddBleedThreshold(ATT, 31, 0.0)
AddBleedThreshold(ATT, 21, 0.75)
AddBleedThreshold(ATT, 11, 2.25)
AddBleedThreshold(ATT, 1, 3.0)
-- Defender Stats
SetUnitCount(DEF, 25)
SetReinforcementCount(DEF, 250)
AddBleedThreshold(DEF, 31, 0.0)
AddBleedThreshold(DEF, 21, 0.75)
AddBleedThreshold(DEF, 11, 2.25)
AddBleedThreshold(DEF, 1, 3.0)
btw, 2 things.
what is the AddBleedThreshhold and what does it do?
and what are the values after the unitclass i.e. AddUnitClass(IMP, "imp_inf_storm_trooper",5). is it like the higher the number the more bots of that class spawn, and vice versa?
thanks in advance
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BlackHawk549
RE: 2 Questions?
true but if ur not into modding all that stuff imp strike force just said should be gibberish and useless to u...
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imp_strikeforce
RE: 2 Questions?
actually it is very helpful, to me at least, cause then you can set the unit count specs to fit with your type of map, and make unit balances to improve the gamplay intended for that particular planet/level.
thanx fred it's clear now
thanx fred it's clear now
